| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
NOTE: This is a candidate for the stable branches.
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
"get_transfer + transfer_map" becomes "transfer_map".
"transfer_unmap + transfer_destroy" becomes "transfer_unmap".
transfer_map must create and return the transfer object and transfer_unmap
must destroy it.
transfer_map is successful if the returned buffer pointer is not NULL.
If transfer_map fails, the pointer to the transfer object remains unchanged
(i.e. doesn't have to be NULL).
Acked-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
The functionality is provided by the new blit function.
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
The original blit function is extended and the otAher functions reuse it.
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
| |
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
| |
|
|
|
|
|
|
| |
Initializing the regalloc state is expensive, and since it is always
the same for every compile we only need to initialize it once per
context. This should help improve shader compile times for the driver.
|
| |
|
|
|
|
|
|
| |
This allows the user to pass precomputed q values to the allocator.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
NOTE: This is a candidate for the stable branches.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Same as earlier commit, except for "FREE"
This patch has been generated by the following Coccinelle semantic
patch:
// Remove useless checks for NULL before freeing
//
// free (NULL) is a no-op, so there is no need to avoid it
@@
expression E;
@@
+ FREE (E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- FREE(E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
type T;
@@
+ FREE ((T) E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- FREE((T) E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
@@
+ FREE (E);
- if (unlikely (E != NULL)) {
- FREE (E);
- }
@@
expression E;
type T;
@@
+ FREE ((T) E);
- if (unlikely (E != NULL)) {
- FREE ((T) E);
- }
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
|
_mesa_align_malloc(E1, E2)
|
calloc(E1, E2)
|
malloc(E1)
|
realloc(E1, E2)
)
|
|
|
|
| |
This fixes some integer division tests.
|
| |
|
| |
|
|
|
|
| |
It can blit only one sample at a time (it should be called in a loop).
|
|
|
|
|
|
|
|
|
|
| |
No driver supports this extension, and it seems unlikely than any driver
ever will. I think r300c may have supported it at one time, but that
driver has already been removed.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit 5d5af7d359e0060fa00b90a8f04900b96f9058b0.
It turns out the issue this was supposed to fix merely counter-acted
a bug in the hardware driver that I wasn't aware of.
The resource_resolve is not supposed to do sRGB conversion, period.
(This would violate the requirement that source and destination must
be of the same format).
|
|
|
|
|
|
|
|
|
|
|
| |
The format member of pipe_surface may differ from that of the
pipe_resource, which is used to communicate, for instance, whether
sRGB encode should be enabled in the resolve operation or not.
Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB
is disabled.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
If you want to change your compiler arguments, just set CFLAGS/CXXFLAGS.
Having Mesa have this separate variable is a great way to have your arguments
not thoroughly propagated to all compiler invocations.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
In all current uses, it was appended to CFLAGS, which already had -m32. If
you want to do some other flag supplied to compiler invocations, there's
CFLAGS/CXXFLAGS.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
| |
|
| |
|
|
|
|
|
|
| |
Every place that uses ASM_FLAGS already uses DEFINES. Not including
it in DEFINES is just a way to screw up potential users, as I've done
several times while working on the build system.
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
| |
Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with
draw_set_indexes() which simply takes a pointer and an index size.
|
|
|
|
|
|
| |
Commit 11f056a3f0b87e86267efa8b5ac9d36a343c9dc1 broke the r300g build. Fix it
up, and reinstate some code which isn't needed by r600g and radeonsi but is
by r300g.
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Vertex and index buffers are never used by hardware, only by Draw.
SWTCL chipsets usually have very little memory, so this might help
with stability and reliability.
|
| |
|
| |
|
| |
|
| |
|
|\
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/gallium/docs/source/screen.rst
src/gallium/drivers/nv50/nv50_state.c
src/gallium/include/pipe/p_defines.h
src/mesa/state_tracker/st_draw.c
|
| |
| |
| |
| | |
It's unused now.
|
| |
| |
| |
| | |
This reduces CPU overhead when updating constants.
|
| |
| |
| |
| |
| |
| |
| | |
Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe.
User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep
things working.
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code
in that function which was required only to comply with the gallium interface,
but wasn't any useful really.
Adapted drivers: i915, llvmpipe, r300, softpipe.
No changes required in: r600, radeonsi.
User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep
things working.
|
| | |
|
| |
| |
| |
| |
| |
| |
| |
| | |
This is required for any serious constant buffer support.
Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be
a multiple of 256.
In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
|
| | |
|
|/
|
|
|
|
| |
Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration
to a separate token -- they only make sense for FS inputs and we need
room for other flags in the top-level declaration token.
|
|
|
|
| |
It's a no-op already in the winsys.
|
| |
|