Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM. | José Fonseca | 2010-03-01 | 1 | -2/+0 |
| | | | | PIPE_FORMAT_R8G8B8A8_SNORM already listed. | ||||
* | r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate. | José Fonseca | 2010-03-01 | 1 | -2/+2 |
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* | r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM. | José Fonseca | 2010-03-01 | 1 | -2/+0 |
| | | | | | | This format is not actually used by any state tracker. Probably the reverse notation was mean, which would make it identical to PIPE_FORMAT_X8B8G8R8_SNORM. | ||||
* | r300g: atomize texture and sampler states | Marek Olšák | 2010-02-28 | 9 | -135/+153 |
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* | r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT) | Marek Olšák | 2010-02-28 | 7 | -66/+101 |
| | | | | | | | | | | | Formerly known as vertex_format_state. These two are completely unrelated when using HWTCL and decoupling them makes the design less SWTCL-centric. When bypass_vs_clip_and_viewport gets removed, the PSC setup will no longer be a derived state. This change shouldn't make unbreaking SWTCL harder. | ||||
* | r300g: put validating buffers after flushing | Marek Olšák | 2010-02-28 | 3 | -53/+37 |
| | | | | Also cleaning up the nasty validation process. | ||||
* | r300g: use the atom size directly during emission | Marek Olšák | 2010-02-28 | 4 | -30/+31 |
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* | r300g: atomize invalidation of texture caches | Marek Olšák | 2010-02-28 | 5 | -8/+11 |
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* | r300g: atomize PVS flush | Marek Olšák | 2010-02-28 | 5 | -27/+29 |
| | | | | The first non-state atom. It's better and cleaner to have it. | ||||
* | r300g: add size parameter to the atom emit functions | Marek Olšák | 2010-02-28 | 5 | -28/+47 |
| | | | | | Maintaining a closer relationship between the atom size and what's passed in BEGIN_CS. | ||||
* | r300g: move the emission of GA_POINT_MINMAX into emit_fb_state | Marek Olšák | 2010-02-27 | 3 | -23/+7 |
| | | | | | The only practical limits are the ones derived from the currently-set framebuffer state. | ||||
* | r300g: put the emission of R300_US_OUT_FMT_UNUSED back | Marek Olšák | 2010-02-27 | 2 | -2/+7 |
| | | | | It wasn't such a good idea to remove it. :/ | ||||
* | r300g: mark rasterizer_state as dirty only when it's not NULL | Marek Olšák | 2010-02-27 | 1 | -1/+1 |
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* | r300g: always emit the correct max vertex index to avoid DRM errors | Marek Olšák | 2010-02-27 | 3 | -2/+13 |
| | | | | Fixing bizarre reports that a vertex buffer is not large enough. | ||||
* | r300g: remove pointless "while" | Marek Olšák | 2010-02-27 | 1 | -1/+1 |
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* | r300g: Atomize vertex shader. | Corbin Simpson | 2010-02-24 | 8 | -60/+58 |
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* | r300g: Move CALLOCs to correct place. | Corbin Simpson | 2010-02-24 | 1 | -8/+7 |
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* | r300g: prevent CS overflow when emitting the draw packets | Marek Olšák | 2010-02-24 | 3 | -18/+55 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300g: remove invalid .PHONY line | Brian Paul | 2010-02-24 | 1 | -2/+0 |
| | | | | | The $(COMPILER_ARCHIVE) target is not a phony target. This solves the unconditional re-making of libr300.a | ||||
* | r300: Update for UTIL_FORMAT_LAYOUT_xxx changes. | José Fonseca | 2010-02-24 | 2 | -16/+4 |
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* | r300g: fix texture swizzling for the SRGB formats | Marek Olšák | 2010-02-24 | 1 | -4/+20 |
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* | r300g: fix draw_elements for "start" != 0 | Marek Olšák | 2010-02-23 | 1 | -7/+2 |
| | | | | Reported-by: Andre Maasikas <[email protected]> | ||||
* | Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map" | Dave Airlie | 2010-02-22 | 14 | -600/+101 |
| | | | | | | | | | | This reverts commit fff5be8e7b4557c221f2425dcafc2e7cbbba76ba. Probably went too soon with this, dileX reported OA not working for him it works here fine, but the optimisations I wanted aren't working properly yet so I'll fix that now. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r300g: rebuild winsys/pipe buffer handling and add buffer map | Dave Airlie | 2010-02-22 | 14 | -101/+600 |
| | | | | | | | | | | | | | This creates a cleaner winsys and drop the simple screen stuff. It makes r300g use pb_bufmgr structs and adds usage of the cached bufmgr for vertex/index buffers. It also avoids mapping too often. I'm not 100% sure this is perfect but it won't find its own bugs. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r3OOg: support rendering of more than 65535 vertices per draw call (almost) | Marek Olšák | 2010-02-22 | 2 | -29/+83 |
| | | | | | | | | | | The path for VAP_ALT_NUM_VERTICES is also in place (and tested) but not enabled by default due to the missing support of this reg in the upstream kernel. Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine. Am I missing something? Because of this, only draw_arrays can render more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES. | ||||
* | r300g: Remove unnecessary header. | Vinson Lee | 2010-02-21 | 1 | -1/+0 |
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* | r300g: precompute framebuffer register values | Marek Olšák | 2010-02-21 | 6 | -220/+250 |
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* | r300g: add all missing colorbuffer formats | Marek Olšák | 2010-02-21 | 2 | -83/+165 |
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* | r300g: make r300_translate_texformat private | Marek Olšák | 2010-02-21 | 3 | -235/+246 |
| | | | | | | Unlikely to increase performance from inlining. And partially expose it through r300_is_sampler_format_supported. | ||||
* | r300g: re-enable SRGB formats | Marek Olšák | 2010-02-21 | 1 | -1/+2 |
| | | | | Ouch. | ||||
* | r300g: fix rendering into the L8 and A8 texture formats | Marek Olšák | 2010-02-19 | 1 | -2/+2 |
| | | | | RB3D_COLORPITCH.COLORFORMAT.I8 stores the C2 component. | ||||
* | Revert "r300g: remove L8_UNORM from colorbuffer formats" | Corbin Simpson | 2010-02-19 | 1 | -0/+1 |
| | | | | | | | | This reverts commit fc427d23439a2702068209957f08990ea29fe21b. At least xorg uses this, and just because something is not used in OpenGL is *never* a valid reason to remove functionality from Gallium. If something lacks a test, go add a test, don't remove features. | ||||
* | r300g: remove L8_UNORM from colorbuffer formats | Marek Olšák | 2010-02-19 | 1 | -1/+0 |
| | | | | Not renderable in OpenGL anyway. | ||||
* | r300g: add support for all missing non-FP sampler formats | Marek Olšák | 2010-02-18 | 3 | -124/+234 |
| | | | | | The idea is to directly parse the format description in r300_translate_texformat and return ~0 if the format is unsupported. | ||||
* | r300g: fix the size of constant buffers | Marek Olšák | 2010-02-15 | 3 | -2/+34 |
| | | | | 4 more piglit tests pass, sweet. | ||||
* | r300: add half_float_vertex support | Marek Olšák | 2010-02-14 | 2 | -0/+11 |
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* | r300g: set the correct tiling flags for renderbuffers | Marek Olšák | 2010-02-14 | 1 | -0/+68 |
| | | | | | | | | | | MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next). | ||||
* | r300g: add macrotiling support to texture setup | Marek Olšák | 2010-02-14 | 3 | -10/+45 |
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* | r300g: accelerate blitting for all formats by faking the texture format | Marek Olšák | 2010-02-14 | 3 | -7/+85 |
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* | r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORM | Marek Olšák | 2010-02-14 | 3 | -5/+17 |
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* | r300g: Use util_format_name(). | José Fonseca | 2010-02-14 | 4 | -12/+13 |
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* | r300g: fix scons build | Marek Olšák | 2010-02-14 | 2 | -3/+3 |
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* | r300g: do not invalidate texture caches when only sampler state is changed | Marek Olšák | 2010-02-13 | 1 | -2/+3 |
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* | r300g: cleanup the emission of RS block state | Marek Olšák | 2010-02-13 | 2 | -9/+13 |
| | | | | Emit as few regs as possible. | ||||
* | r300g: cleanup the emission of framebuffer state | Marek Olšák | 2010-02-13 | 2 | -11/+3 |
| | | | | Some emits are not needed anymore. | ||||
* | r300g: disable independent blend enables | Marek Olšák | 2010-02-13 | 2 | -7/+2 |
| | | | | Not supported by r300. | ||||
* | r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx | Marek Olšák | 2010-02-13 | 1 | -2/+1 |
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* | Merge branch 'gallium-dynamicstencilref' | Roland Scheidegger | 2010-02-12 | 5 | -10/+24 |
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| * | gallium: make max_anisotropy a unsigned bitfield member | Roland Scheidegger | 2010-02-12 | 2 | -6/+6 |
| | | | | | | | | | | | | | | saves us a dword in sampler state, hw can't do non-integer aniso degree anyway. To allow aniso 1x (which seems of dubious value but some hardware (radeons) have such a mode, and even d3d allows specifiying it) redefine anisotropic filtering as disabled only if max_anistropy is 0. | ||||
| * | gallium: make u_blitter code save/restore stencil ref values | Roland Scheidegger | 2010-02-11 | 1 | -0/+1 |
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