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* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-1/+0
| | | | | | | If any driver doesn't support this, it can use a blit after resolving the samples. Reviewed-by: Brian Paul <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-141-2/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: allow choosing which colorbuffers to clearMarek Olšák2013-12-121-1/+1
| | | | | | | | | | | | | | Required for glClearBuffer, which only clears one colorbuffer attachment. Example: If the first colorbuffer is float and the second one is int: pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...); pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...); This doesn't need any driver changes yet, because all drivers just use: if (flags & PIPE_CLEAR_COLOR) .. The drivers which support GL 3.0 will have to implement it properly though.
* winsys/radeon: set/get the scanout flag with the tiling ioctlsMarek Olšák2013-12-122-3/+4
| | | | | | | | | | | | | | | If we assume that all buffers allocated by the DDX are scanout, a new flag that says "this is not scanout" has to be added to support the non-scanout buffers and maintain backward compatibility. This fixes bad rendering on Wayland. The flag is defined as: #define RADEON_TILING_R600_NO_SCANOUT RADEON_TILING_SWAP_16BIT AFAIK, RADEON_TILING_SWAP_16BIT is not used on SI. Reviewed-by: Michel Dänzer <[email protected]>
* r300/compiler/tests: Fix line length check in test parserTom Stellard2013-12-091-1/+3
| | | | | | Reviewed-by: Alex Deucher <[email protected]> CC: "9.2" "10.0" <[email protected]>
* r300/compiler/tests: Fix segfaultTom Stellard2013-12-091-6/+5
| | | | | | Reviewed-by: Alex Deucher <[email protected]> CC: "9.2" "10.0" <[email protected]>
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-031-3/+1
| | | | | | | | | | | | | All bound layers (from first_layer to last_layer) should be cleared. This uses a vertex shader which outputs gl_Layer = gl_InstanceID, so each instance goes to a different layer. By rendering a quad and setting the instance count to the number of layers, it will trivially clear all layers. This requires AMD_vertex_shader_layer (or PIPE_CAP_TGSI_VS_LAYER), which only radeonsi supports at the moment. r600 could do this too. Standard DX11 hardware will have to use a geometry shader though, which has higher overhead.
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
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* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+3
| | | | | | | | | Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <[email protected]>
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-7/+5
| | | | | | | | | | * minimise flags duplication * distingush between VISIBILITY C and CXX flags * set only required flags - C and/or CXX v2: add LLVM_CFLAGS back to AM_CFLAGS (add missing backslash) Signed-off-by: Emil Velikov <[email protected]>
* gallium/drivers: enable automake subdir-objectsEmil Velikov2013-11-161-0/+2
| | | | Signed-off-by: Emil Velikov <[email protected]>
* r300: move the final sources list to Makefile.sourcesEmil Velikov2013-11-162-12/+15
| | | | | Reviewed-by: Tom Stellard <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* r300: add symlink to ralloc.c and register_allocate.cEmil Velikov2013-11-163-3/+5
| | | | | | | | Make automake's subdir-objects work. Update includes. Reviewed-by: Tom Stellard <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
| | | | | | | | | This CAP will determine whether ARB_framebuffer_object can be enabled. The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf textures. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* winsys/radeon: add the implementation of fences from r300gMarek Olšák2013-10-252-33/+8
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* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-4/+9
| | | | | | | | | | | | The new function replaces four old functions: set_fragment/vertex/ geometry/compute_sampler_views(). Note: at this time, it's expected that the 'start' parameter will always be zero. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Emil Velikov <[email protected]>
* r300g/compiler: Fix unsigned comparison with less than zeroDavid Heidelberger2013-10-211-1/+1
| | | | | | | | | | rc_find_free_temporary_list() returns signed integer (in case of lack of free temporary registers returns -1), so new_index in radeon_rename_regs() should be signed. https://bugs.freedesktop.org/show_bug.cgi?id=54867 Signed-off-by: Marek Olšák <[email protected]>
* r300g: remove unused function r300_lacks_vertex_texturesMarek Olšák2013-10-041-7/+0
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* radeon: don't use old bind_vertex/fragment_sampler_states() hooksBrian Paul2013-10-031-21/+0
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* radeon: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+26
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* r300g: rename r300_bind_sampler_states to r300_bind_fragment_sampler_statesBrian Paul2013-10-031-4/+4
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* r300g/swtcl: don't call draw_prepare_shader_outputsMarek Olšák2013-10-031-1/+0
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* radeon drivers: handle PIPE_CAP_MAX_VIEWPORTSMarek Olšák2013-09-291-0/+3
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* radeon/winsys: keep screen pointer in winsys v2Christian König2013-09-251-0/+3
| | | | | | | | | | Only create one screen for each winsys instance. This helps with buffer sharing and interop handling. v2: rebased and some minor cleanup Signed-off-by: Christian König <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
| | | | | | | | | r600g needs explicit flushing before DRI2 buffers are presented on the screen. v2: add (stub) implementations for all drivers, fix frontbuffer flushing v3: fix galahad Signed-off-by: Marek Olšák <[email protected]>
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR ↵Axel Davy2013-09-061-1/+1
| | | | | | flags to enforce no tiling. Signed-off-by: Axel Davy <[email protected]>
* r300g: enable MSAA on r300-r400, be careful about using color compressionMarek Olšák2013-08-274-5/+14
| | | | | | | | | | MSAA was tested by one user on RS690 and it works for him with color compression (CMASK) disabled. Our theory is that his chipset lacks CMASK RAM. Since we don't have hardware documentation about which chipsets actually have CMASK RAM, I had to take a guess based on the presence of HiZ. Reviewed-by: Alex Deucher <[email protected]>
* vl: add entrypoint to get_video_paramChristian König2013-08-191-1/+2
| | | | Signed-off-by: Christian König <[email protected]>
* vl: rename pipe_video_decoder to pipe_video_codecChristian König2013-08-191-1/+1
| | | | Signed-off-by: Christian König <[email protected]>
* vl: Add support for max level query v2Rico Schüller2013-08-141-0/+2
| | | | | | | | | This patch adds the level query support to the video decoders and uses some more reasonable defaults. v2: (ck) add commit message Reviewed-by: Christian König <[email protected]>
* r300g/compiler/tests: Pass the required LDFLAGS when building the test programTom Stellard2013-08-071-1/+2
| | | | CC: "9.2 <[email protected]>"
* r300g/compiler/tests: Fix segfaultTom Stellard2013-08-073-4/+4
| | | | CC: "9.2" <[email protected]>
* draw: inject frontface info into wireframe outputsZack Rusin2013-08-021-0/+1
| | | | | | | | | | | | | | Draw module can decompose primitives into wireframe models, which is a fancy word for 'lines', unfortunately that decomposition means that we weren't able to preserve the original front-face info which could be derived from the original primitives (lines don't have a 'face'). To fix it allow draw module to inject a fake face semantic into outputs from which the backends can figure out the original frontfacing info of the primitives. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* Revert "r300g: Give CLIP_DISABLE another try"Marek Olšák2013-07-302-3/+2
| | | | | | | | This reverts commit e866bd1adea2c3b4971ad68e69c644752f2ab7b6. https://bugs.freedesktop.org/show_bug.cgi?id=57875 Cc: [email protected]
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+2
| | | | | | Cc: [email protected] [ Francisco Jerez: Fix "PIPE_ENDIAN_SMALL" in the documentation, define PIPE_ENDIAN_NATIVE. ]
* r300g: make use of gallium's os_get_process_name()Jonathan Gray2013-07-181-1/+6
| | | | | | | Lets the code compile on non Linux systems. Signed-off-by: Jonathan Gray <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* Revert "r300g: allow HiZ with a 16-bit zbuffer"Marek Olšák2013-07-151-0/+1
| | | | | | | | This reverts commit 631c631cbf5b7e84e42a7cfffa1c206d63143370. https://bugs.freedesktop.org/show_bug.cgi?id=66921 Cc: [email protected]
* r300g/swtcl: fix a lockup in MSAA resolveMarek Olšák2013-07-151-0/+7
| | | | Cc: [email protected]
* r300g/swtcl: fix geometry corruption by uploading indices to a bufferMarek Olšák2013-07-153-45/+31
| | | | | | | | | | | | | The splitting of a draw call into several draw commands was broken, because the split sometimes took place in the middle of a primitive. The splitting was supposed to be dealing with the case when there are more indices than the maximum size of a CS. This commit throws that code away and uses a real index buffer instead. https://bugs.freedesktop.org/show_bug.cgi?id=66558 Cc: [email protected]
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-124-10/+10
| | | | | | | | | | | | | | | | | | | | | TGSI_OPCODE_KIL and KILP had confusing names. The former was conditional kill (if any src component < 0). The later was unconditional kill. At one time KILP was supposed to work with NV-style condition codes/predicates but we never had that in TGSI. This patch renames both opcodes: TGSI_OPCODE_KIL -> KILL_IF (kill if src.xyzw < 0) TGSI_OPCODE_KILP -> KILL (unconditional kill) Note: I didn't just transpose the opcode names to help ensure that I didn't miss updating any code anywhere. I believe I've updated all the relevant code and comments but I'm not 100% sure that some drivers had this right in the first place. For example, the radeon driver might have llvm.AMDGPU.kill and llvm.AMDGPU.kilp mixed up. Driver authors should review their code. Reviewed-by: Jose Fonseca <[email protected]>
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
| | | | | | Not needed with do_dead_builtin_varyings. Reviewed-by: Ian Romanick <[email protected]>
* r300g/compiler: Prevent regalloc from swizzling texture operands v2Tom Stellard2013-06-305-0/+124
| | | | | | | | | https://bugs.freedesktop.org/show_bug.cgi?id=63520 NOTE: This is a candidate for the stable branches. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r300g/compiler/tests: Add an assembly parserTom Stellard2013-06-305-16/+200
| | | | | | | The assembly parser can be used to load r300 assembly dumps and run them through any of the r300 compiler passes. Reviewed-by: Alex Deucher <[email protected]>
* r300g: Fix make checkTom Stellard2013-06-301-1/+2
| | | | Reviewed-by: Alex Deucher <[email protected]>
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-181-3/+4
| | | | | | | | | | | | | For conditional rendering this makes it possible to skip rendering if either the predicate is true or false, as supported by d3d10 (in fact previously it was sort of implied skip rendering if predicate is false for occlusion predicate, and true for so_overflow predicate). There's no cap bit for this as presumably all drivers could do it trivially (but this patch does not implement it for the drivers using true hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL functionality). Reviewed-by: Jose Fonseca <[email protected]>
* gallium/u_blitter: make clearing independent of the colorbuffer formatMarek Olšák2013-06-131-2/+1
| | | | | | | There isn't any difference between 32_FLOAT and 32_*INT in vertex fetching. Both of them don't do any format conversion. Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: make clearing independent of the number of bound colorbuffersMarek Olšák2013-06-131-1/+0
| | | | | | We can use the fragment shader TGSI property WRITES_ALL_CBUFS. Reviewed-by: Brian Paul <[email protected]>
* gallium: Add support for multiple viewportsZack Rusin2013-05-252-8/+12
| | | | | | | | | | | | Gallium supported only a single viewport/scissor combination. This commit changes the interface to allow us to add support for multiple viewports/scissors. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: José Fonseca<[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* draw: try to prevent overflows on index buffersZack Rusin2013-05-141-1/+1
| | | | | | | | | | | | Pass in the size of the index buffer, when available, and use it to handle out of bounds conditions. The behavior in the case of an overflow needs to be the same as with other overflows in the vertex processing pipeline meaning that a vertex should still be generated but all attributes in it set to zero. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>