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path: root/src/gallium/drivers/r300/r300_state_derived.c
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* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-151-1/+1
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-111-6/+37
* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák2010-08-081-0/+36
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-071-2/+1
* r300g: implement hyper-z support. (v4)Dave Airlie2010-08-051-1/+3
* r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák2010-08-021-18/+20
* r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák2010-07-251-12/+21
* r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák2010-07-251-1/+1
* r300g: cleanup texture creation codeMarek Olšák2010-07-251-4/+4
* r300g: extend and clean up debug loggingMarek Olšák2010-07-131-7/+6
* r300g/swtcl: do not emit texcoords if they are also stuffed in GAMarek Olšák2010-07-131-3/+6
* r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-211-0/+34
* r300g: manually assign texture cache regionsMarek Olšák2010-06-201-0/+3
* r300g: remove r300_state.hMarek Olšák2010-06-131-1/+0
* r300g: report vertex format support in is_format_supportedMarek Olšák2010-05-281-2/+9
* r300g/swtcl: fix secondary color and back-face color outputsMarek Olšák2010-05-271-2/+16
* r300g/swtcl: update PSC only once when a shader is changedMarek Olšák2010-05-161-6/+6
* r300g: the vertex_stream_state atom for SWTCL should be staticMarek Olšák2010-05-151-2/+1
* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-081-4/+20
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-081-0/+21
* r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák2010-05-021-23/+78
* r300g: inline update_derived_shader_stateMarek Olšák2010-05-021-12/+5
* r300g: fix compiler errorMarek Olšák2010-04-291-2/+1
* r300g: use the enum for color swizzles in the rasterizerMarek Olšák2010-04-291-8/+10
* r300g: rasterizer debug loggingMarek Olšák2010-04-291-2/+32
* r300g: move ZTOP to separate fileMarek Olšák2010-04-281-72/+2
* r300g: mask out the mirrored bit correctly in the registersMarek Olšák2010-04-151-12/+12
* r300g: pick a new fragment shader when either a sampler state or view is changedMarek Olšák2010-04-151-4/+13
* r300g: add generating texture coordinates for point spritesMarek Olšák2010-04-131-9/+31
* r300g: atomize fragment shaderMarek Olšák2010-04-121-5/+5
* r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák2010-04-111-2/+2
* r300g: revisit some assertions and fix potential failuresMarek Olšák2010-04-111-5/+5
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-111-29/+26
* r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT texturesMarek Olšák2010-04-101-0/+19
* Squashed commit of the following:Keith Whitwell2010-04-101-3/+3
* r300g: typecast using the r300_texture functionMarek Olšák2010-04-051-1/+1
* r300g: simplify accessing screen from contextMarek Olšák2010-04-051-1/+1
* r300g: remove some XXXsMarek Olšák2010-04-051-1/+0
* r300g: is_npot -> uses_pitchMarek Olšák2010-04-051-1/+1
* r300g: Make SWTCL clear work again.Corbin Simpson2010-03-271-0/+132
* Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson2010-03-261-4/+1
* r300g: lod min/max clamping should be relative to the base levelMarek Olšák2010-03-191-3/+3
* r300g: fix breakage after the gallium-sampler-view mergeMarek Olšák2010-03-191-3/+10
* r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák2010-03-191-1/+4
* r300g: fix up after mergeKeith Whitwell2010-03-151-2/+2
* r300g: Precalculate and CSO-bind PSC state.Corbin Simpson2010-03-091-189/+1
* r300g: Cleanup old PSC code a bit.Corbin Simpson2010-03-091-5/+1
* r300g: fix gallium-vertexlementcso merge damageRoland Scheidegger2010-03-091-1/+0