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path: root/src/gallium/drivers/r300/r300_state_derived.c
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* r300g/swtcl: don't call draw_prepare_shader_outputsMarek Olšák2013-10-031-1/+0
* draw: inject frontface info into wireframe outputsZack Rusin2013-08-021-0/+1
* r300g: try to use color varyings for texcoords if max texcoord limit is exceededMarek Olšák2013-02-061-1/+54
* r300g: fix texture border color for sRGB formatsMarek Olšák2012-10-261-4/+18
* u_vbuf: remove u_vbuf_resourceMarek Olšák2012-04-241-3/+3
* r300g: rework resource_copy_region, not changing pipe_resourceMarek Olšák2012-01-011-4/+7
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-1/+1
* r300g: remove unused r300_resource::tex_offsetMarek Olšák2011-10-081-5/+1
* gallium: move border color to be a color unionDave Airlie2011-09-271-1/+1
* gallium/util: add functions for manipulating swizzlesMarek Olšák2011-08-021-17/+1
* r300g: fix texturing with non-3D textures and wrap R mode set to sample borderMarek Olšák2011-06-091-0/+6
* gallium: s/bool/boolean/Brian Paul2011-06-081-1/+1
* r300g: remove redundant state variable hyperz_lockedMarek Olšák2011-05-091-1/+1
* gallium: add and use generic function for querying patented format support (v2)Marek Olšák2011-04-151-19/+0
* r300g: Properly take the sampler view's first_level into account when sampling.Henri Verbeet2011-04-081-15/+21
* r300g: fix texturing with sizes > 2048 on r500Marek Olšák2011-04-081-2/+3
* r300g: postpone fragment shader state validation until draw_vboMarek Olšák2011-04-051-5/+34
* r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák2011-04-051-1/+6
* r300g: finish up signed normalized textures and render targetsMarek Olšák2011-03-291-12/+28
* r300g: add LATC supportMarek Olšák2011-03-081-0/+4
* r300g: fix RGTC2_SNORMMarek Olšák2011-03-011-0/+3
* r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák2011-03-011-2/+16
* r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák2011-03-011-2/+1
* r300g: fix texture border color for float formatsMarek Olšák2011-02-161-1/+14
* r300g: disable linear filtering for float texturesMarek Olšák2011-02-161-0/+45
* r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák2011-02-121-3/+6
* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-101-4/+9
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-101-12/+12
* r300g: fix some bugs with zbuffer compression (v4)Marek Olšák2011-01-271-2/+26
* r300g: fix crash when flushing ZMASKMarek Olšák2011-01-091-34/+0
* r300g: add support for B2G3R3 texturingMarek Olšák2010-12-231-0/+4
* r300g: optimize looping over atomsMarek Olšák2010-12-051-1/+1
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-6/+5
* r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák2010-12-011-2/+7
* r300g: fix texture border color once againMarek Olšák2010-11-301-2/+37
* r300g: print FS inputs uninitialized due to hardware limits to stderrMarek Olšák2010-11-171-7/+17
* r300g: fix texture border color for all texture formatsMarek Olšák2010-11-131-33/+31
* r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák2010-10-271-9/+5
* r300g: Silence uninitialized variable warning.Vinson Lee2010-10-271-0/+5
* r300g: fix texture border for 16-bits-per-channel formatsMarek Olšák2010-10-241-4/+9
* r300g: fix swizzling of texture border colorMarek Olšák2010-09-281-34/+7
* r300g: fix glsl-fs-pointcoordDave Airlie2010-09-261-5/+18
* r300g: Silence uninitialized variable warning.Vinson Lee2010-09-241-0/+1
* r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák2010-09-241-1/+84
* r300g: print unassigned FS inputs for DBG_RSMarek Olšák2010-09-131-0/+9
* r300g: fix blitting between 2D NPOT mipmapsMarek Olšák2010-08-281-5/+19
* r300g: fix assert in the rasterizer block for r3xx-r4xxMarek Olšák2010-08-161-1/+1
* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-151-1/+1
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-111-6/+37