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path:
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src
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gallium
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drivers
/
r300
/
r300_state_derived.c
Commit message (
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)
Author
Age
Files
Lines
*
r300g: fix assert in the rasterizer block for r3xx-r4xx
Marek Olšák
2010-08-16
1
-1
/
+1
*
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
2010-08-15
1
-1
/
+1
*
r300g: initialize VAP_VTX_STATE_CNTL
Marek Olšák
2010-08-11
1
-0
/
+5
*
r300g: implement gl_FrontFacing
Marek Olšák
2010-08-11
1
-6
/
+37
*
r300g: Remove unnecessary header.
Vinson Lee
2010-08-10
1
-1
/
+0
*
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-08
1
-0
/
+36
*
r300g: fix cbzb clears when hyperz is off
Marek Olšák
2010-08-07
1
-2
/
+1
*
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-08-05
1
-1
/
+3
*
r300g: fix hardlock when using more than one stuffed sprite coords
Marek Olšák
2010-08-02
1
-18
/
+20
*
r300g: implement D24X8 texture sampling for r3xx-r4xx
Marek Olšák
2010-07-25
1
-12
/
+21
*
r300g: do not use TXPITCH_EN if the width is POT and the height is NPOT
Marek Olšák
2010-07-25
1
-1
/
+1
*
r300g: cleanup texture creation code
Marek Olšák
2010-07-25
1
-4
/
+4
*
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
1
-7
/
+6
*
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-07-13
1
-3
/
+6
*
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-21
1
-0
/
+34
*
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
1
-0
/
+3
*
r300g: remove r300_state.h
Marek Olšák
2010-06-13
1
-1
/
+0
*
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-28
1
-2
/
+9
*
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
2010-05-27
1
-2
/
+16
*
r300g/swtcl: update PSC only once when a shader is changed
Marek Olšák
2010-05-16
1
-6
/
+6
*
r300g: the vertex_stream_state atom for SWTCL should be static
Marek Olšák
2010-05-15
1
-2
/
+1
*
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
1
-4
/
+20
*
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-08
1
-0
/
+21
*
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
1
-23
/
+78
*
r300g: inline update_derived_shader_state
Marek Olšák
2010-05-02
1
-12
/
+5
*
r300g: fix compiler error
Marek Olšák
2010-04-29
1
-2
/
+1
*
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
1
-8
/
+10
*
r300g: rasterizer debug logging
Marek Olšák
2010-04-29
1
-2
/
+32
*
r300g: move ZTOP to separate file
Marek Olšák
2010-04-28
1
-72
/
+2
*
r300g: mask out the mirrored bit correctly in the registers
Marek Olšák
2010-04-15
1
-12
/
+12
*
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-15
1
-4
/
+13
*
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-13
1
-9
/
+31
*
r300g: atomize fragment shader
Marek Olšák
2010-04-12
1
-5
/
+5
*
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
1
-2
/
+2
*
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
1
-5
/
+5
*
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
1
-29
/
+26
*
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
1
-0
/
+19
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-3
/
+3
*
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
1
-1
/
+1
*
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
1
-1
/
+1
*
r300g: remove some XXXs
Marek Olšák
2010-04-05
1
-1
/
+0
*
r300g: is_npot -> uses_pitch
Marek Olšák
2010-04-05
1
-1
/
+1
*
r300g: Make SWTCL clear work again.
Corbin Simpson
2010-03-27
1
-0
/
+132
*
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-26
1
-4
/
+1
*
r300g: lod min/max clamping should be relative to the base level
Marek Olšák
2010-03-19
1
-3
/
+3
*
r300g: fix breakage after the gallium-sampler-view merge
Marek Olšák
2010-03-19
1
-3
/
+10
*
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-19
1
-1
/
+4
*
r300g: fix up after merge
Keith Whitwell
2010-03-15
1
-2
/
+2
*
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
1
-189
/
+1
*
r300g: Cleanup old PSC code a bit.
Corbin Simpson
2010-03-09
1
-5
/
+1
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