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path: root/src/gallium/drivers/r300/r300_state.c
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* r300-gallium: organize fragment/vertex shadersJoakim Sindholt2009-06-261-8/+6
* r300-gallium: Don't emit UCP planes for SW TCL.Corbin Simpson2009-06-081-3/+7
* r300-gallium: Emit UCP.Corbin Simpson2009-06-051-3/+4
* r300-gallium: Another constantbuf shader recompile test.Corbin Simpson2009-05-201-2/+4
* r300-gallium: Cleanup viewport state setup.Corbin Simpson2009-05-181-36/+28
* r300-gallium: Always do VTE, never software viewport.Corbin Simpson2009-05-181-3/+5
* r300-gallium: Update XXX.Corbin Simpson2009-05-171-4/+3
* r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson2009-05-171-0/+2
* r300-gallium: Various cleanups leftover from before.Corbin Simpson2009-05-161-1/+1
* r300-gallium: add missing semicolonJoakim Sindholt2009-05-121-1/+1
* r300-gallium: duplicate tokens in create_fs_stateJoakim Sindholt2009-05-121-0/+3
* r300-gallium, radeon: A couple cleanups.Corbin Simpson2009-05-081-0/+3
* r300-gallium: Correctly flush Draw.Corbin Simpson2009-04-261-1/+5
* r300-gallium: Use viewport state.Corbin Simpson2009-04-151-13/+29
* r300-gallium: Properly setup HW/SW TCL controls.Corbin Simpson2009-04-061-11/+10
* r300-gallium: Re-translate shaders if constants change.Corbin Simpson2009-04-051-2/+7
* r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson2009-04-051-0/+12
* r300-gallium: Update state handlers/setters for vertex shaders.Corbin Simpson2009-04-051-16/+49
* r300-gallium: Clean up compile warnings and strict compile errors.Corbin Simpson2009-04-041-0/+1
* r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson2009-03-301-0/+7
* r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.Corbin Simpson2009-03-251-5/+1
* r300-gallium: Properly offset scissors.Corbin Simpson2009-03-201-6/+16
* r300-gallium: Emit viewport state.Corbin Simpson2009-03-181-2/+20
* r300-gallium: Flat/smooth shading state.Corbin Simpson2009-03-061-0/+6
* r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson2009-03-061-0/+6
* r300-gallium: Move maths from r300_state to r300_state_inlines.Corbin Simpson2009-02-281-4/+0
* r300-gallium: Be more Gallium-ish in some of the math.Corbin Simpson2009-02-281-25/+7
* r300-gallium: Move all state translators to r300_state_inlines.Corbin Simpson2009-02-281-249/+33
* r300-gallium: Turn true and false into TRUE and FALSE.Corbin Simpson2009-02-271-1/+1
* util: Move p_debug.h into util module.José Fonseca2009-02-181-1/+1
* r300-gallium: Properly init shader state.Corbin Simpson2009-02-171-0/+2
* r300-gallium: Set up draw rasterizer.Corbin Simpson2009-02-161-2/+7
* r300-gallium: Add draw_arrays and friends.Corbin Simpson2009-02-161-2/+26
* r300-gallium: Fix scissors.Corbin Simpson2009-02-151-13/+5
* r300-gallium: Various thingies.Corbin Simpson2009-02-131-2/+3
* r300-gallium: Take care of various bad dereferences in shader setup.Corbin Simpson2009-02-121-6/+5
* r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson2009-02-121-0/+5
* r300: Add shader state stubs.Corbin Simpson2009-02-041-7/+28
* r300: A bit more cleanup and state handling.Corbin Simpson2009-02-041-31/+7
* r300: fix compiler/linker errorsJoakim Sindholt2009-02-021-0/+1
* r300: Clear up XXX in r300_state.Corbin Simpson2009-02-021-9/+10
* r300: Clean up after rebase.Corbin Simpson2009-02-011-5/+6
* r300: Add more rs_state, fix indents on dsa_state.Corbin Simpson2009-02-011-23/+28
* r300: Add line stipple state to rs_state.Corbin Simpson2009-02-011-3/+9
* r300: Hook up clear, set it to fallback.Corbin Simpson2009-02-011-2/+16
* r300: More state setters.Corbin Simpson2009-02-011-3/+23
* r300: Plan for the next state setters.Corbin Simpson2009-02-011-2/+9
* r300: Moar state handlers.Corbin Simpson2009-02-011-0/+76
* r300: Add fragment shader stubs.Corbin Simpson2009-02-011-1/+31
* r300: Add texture sampler state.Corbin Simpson2009-02-011-5/+108