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path: root/src/gallium/drivers/r300/r300_state.c
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* r300g: fix texturing with negative lod biasMarek Olšák2010-07-091-1/+1
* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-081-10/+25
* r300g: fix warningsMarek Olšák2010-07-031-2/+5
* r300g: move one flush from winsys to the contextMarek Olšák2010-06-301-19/+29
* util: reference surfaces and sampler views in blitter when saving themMarek Olšák2010-06-291-19/+2
* r300g: fix a compile error on non-debug buildsMarek Olšák2010-06-271-1/+1
* r300g: separate the hyperz state and pipelined FB regs out of the FB stateMarek Olšák2010-06-271-3/+4
* r300g: reference surfaces in set_framebuffer_stateMarek Olšák2010-06-271-1/+19
* r300g: turn rasterizer state into a command bufferMarek Olšák2010-06-271-33/+101
* r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák2010-06-271-8/+3
* r300g: introduce VAP invariant stateMarek Olšák2010-06-261-2/+1
* r300g: move AA registers into the new AA stateMarek Olšák2010-06-241-1/+27
* r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-241-1/+2
* r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-241-3/+5
* glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-221-6/+0
* r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-221-1/+3
* r300g: fix assigning the texture cache region for 1 textureMarek Olšák2010-06-201-1/+4
* r300g: manually assign texture cache regionsMarek Olšák2010-06-201-1/+33
* r300g: fix random pixels appearing / incomplete renderingMarek Olšák2010-06-191-1/+1
* r300g: fix clamp and mirror_clamp wrap modes when used with nearest filteringMarek Olšák2010-06-191-3/+27
* r300g: improve the ZTOP conditionMarek Olšák2010-06-191-0/+2
* r300g: fix up the CS size of the rasterizer stateMarek Olšák2010-06-191-2/+2
* r300g: Fix MSAA state size.Corbin Simpson2010-06-161-1/+1
* r300g: Moar MSAA setup.Corbin Simpson2010-06-161-1/+2
* r300g: Old MSAA code from before gallium-msaa.Corbin Simpson2010-06-161-1/+6
* r300g: optimize emission of fragment shader constantsMarek Olšák2010-06-131-3/+13
* r300g: turn fragment shader into a CBMarek Olšák2010-06-131-2/+2
* r300g: turn depth stencil state into a CBMarek Olšák2010-06-131-0/+39
* r300g: turn clip state into a CBMarek Olšák2010-06-131-4/+13
* r300g: turn blend color into a CBMarek Olšák2010-06-131-11/+17
* r300g: turn blend state into a CBMarek Olšák2010-06-131-18/+45
* r300g: remove r300_state.hMarek Olšák2010-06-131-1/+0
* r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák2010-06-131-1/+0
* r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák2010-06-081-81/+65
* r300g: set correct pitch in libdrmMarek Olšák2010-05-311-6/+6
* r300g: report vertex format support in is_format_supportedMarek Olšák2010-05-281-2/+9
* r300g/swtcl: fix secondary color and back-face color outputsMarek Olšák2010-05-271-3/+2
* r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák2010-05-271-19/+1
* r300g/swtcl: do not use u_upload_mgr and do not compute max_indexMarek Olšák2010-05-261-39/+44
* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-0/+8
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| * gallium: implement set_sample_mask() in all driversRoland Scheidegger2010-05-181-0/+8
* | Merge branch 'gallium-front-ccw'Keith Whitwell2010-05-211-39/+25
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| * | gallium: more work on ccw flag removalKeith Whitwell2010-05-141-3/+5
| * | gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell2010-05-141-38/+22
* | | r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák2010-05-161-3/+7
* | | r300g: fix psychedelic colors with SWTCLMarek Olšák2010-05-151-1/+3
* | | r300g: the vertex_stream_state atom for SWTCL should be staticMarek Olšák2010-05-151-2/+2
* | | r300g: do not abort if a constant buffer is too largeMarek Olšák2010-05-141-14/+18
* | | r300g: add framebuffer state debug loggingMarek Olšák2010-05-141-1/+33
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* | r300g: Correct viewport setup for SW TCL.Corbin Simpson2010-05-121-2/+9