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path:
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/
src
/
gallium
/
drivers
/
r300
/
r300_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
1
-18
/
+45
*
r300g: remove r300_state.h
Marek Olšák
2010-06-13
1
-1
/
+0
*
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-13
1
-1
/
+0
*
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-06-08
1
-81
/
+65
*
r300g: set correct pitch in libdrm
Marek Olšák
2010-05-31
1
-6
/
+6
*
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-28
1
-2
/
+9
*
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
2010-05-27
1
-3
/
+2
*
r300g: decouple drawing code and two-sided stencil refvalue fallback
Marek Olšák
2010-05-27
1
-19
/
+1
*
r300g/swtcl: do not use u_upload_mgr and do not compute max_index
Marek Olšák
2010-05-26
1
-39
/
+44
*
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-21
1
-0
/
+8
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\
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*
gallium: implement set_sample_mask() in all drivers
Roland Scheidegger
2010-05-18
1
-0
/
+8
*
|
Merge branch 'gallium-front-ccw'
Keith Whitwell
2010-05-21
1
-39
/
+25
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\
\
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*
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gallium: more work on ccw flag removal
Keith Whitwell
2010-05-14
1
-3
/
+5
|
*
|
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-14
1
-38
/
+22
*
|
|
r300g/swtcl: fix point sprite texgen (do it in HW)
Marek Olšák
2010-05-16
1
-3
/
+7
*
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r300g: fix psychedelic colors with SWTCL
Marek Olšák
2010-05-15
1
-1
/
+3
*
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|
r300g: the vertex_stream_state atom for SWTCL should be static
Marek Olšák
2010-05-15
1
-2
/
+2
*
|
|
r300g: do not abort if a constant buffer is too large
Marek Olšák
2010-05-14
1
-14
/
+18
*
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r300g: add framebuffer state debug logging
Marek Olšák
2010-05-14
1
-1
/
+33
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/
/
*
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r300g: Correct viewport setup for SW TCL.
Corbin Simpson
2010-05-12
1
-2
/
+9
*
|
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
1
-1
/
+5
*
|
r300g: follow pipe_rasterizer_state::point_size_per_vertex
Marek Olšák
2010-05-08
1
-4
/
+15
*
|
r300g: move GA_POINT_MINMAX back to rs_state
Marek Olšák
2010-05-08
1
-3
/
+13
*
|
r300g: fix glean/pointSprite using lodbias correction
Marek Olšák
2010-05-08
1
-1
/
+1
*
|
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-08
1
-6
/
+5
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/
*
r300g: use util_format_short_name and util_format_is_plain
Marek Olšák
2010-05-03
1
-1
/
+1
*
r300g: always set the pitch of the first miplevel in the tiling flags
Marek Olšák
2010-05-02
1
-2
/
+2
*
Revert "r300g: disable point sprites (again)"
Marek Olšák
2010-05-02
1
-4
/
+1
*
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
1
-12
/
+0
*
r300g: fix segfault when resizing a DRI2 framebuffer
Marek Olšák
2010-05-02
1
-37
/
+4
*
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
1
-3
/
+1
*
r300g: add support for more unaligned vertex formats
Marek Olšák
2010-04-27
1
-1
/
+33
*
r300g: setup PSC first, then align vertex formats
Marek Olšák
2010-04-27
1
-3
/
+5
*
r300g: disable point sprites (again)
Marek Olšák
2010-04-26
1
-1
/
+4
*
r300g: allow unaligned vertex formats if the stride is dword-aligned
Marek Olšák
2010-04-26
1
-2
/
+36
*
Merge branch '7.8'
Brian Paul
2010-04-19
1
-1
/
+1
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\
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*
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
1
-1
/
+1
*
|
r300g: fixup 0 stride buffer properly.
Dave Airlie
2010-04-18
1
-8
/
+7
*
|
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-15
1
-11
/
+5
*
|
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
1
-5
/
+12
*
|
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-14
1
-1
/
+3
*
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r300g: Silence uninitialized variable warning.
Vinson Lee
2010-04-13
1
-0
/
+1
*
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r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-13
1
-1
/
+33
*
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r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
1
-16
/
+20
*
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r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
1
-4
/
+5
*
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r300g: atomize fragment shader
Marek Olšák
2010-04-12
1
-9
/
+23
*
|
r300g: remove a false comment
Marek Olšák
2010-04-12
1
-3
/
+0
*
|
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
1
-2
/
+5
*
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r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
1
-4
/
+1
*
|
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
1
-3
/
+6
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