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src
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gallium
/
drivers
/
r300
/
r300_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g/swtcl: fix crash when setting vertex buffers
Marek Olšák
2013-01-04
1
-0
/
+3
*
r300: Don't disable destination read if the src blend factor needs it
Stefan Dösinger
2012-12-07
1
-2
/
+10
*
r300g: Give CLIP_DISABLE another try
Stefan Dösinger
2012-12-04
1
-1
/
+2
*
Revert "r300g: fix occlusion queries when depth test is disabled or zbuffer i...
Marek Olšák
2012-12-02
1
-14
/
+6
*
r300g: fix crash since the set_vertex_buffers(start_slot) change
Marek Olšák
2012-11-13
1
-6
/
+7
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-11
/
+12
*
r300g: fix colormask with non-BGRA formats
Marek Olšák
2012-09-14
1
-26
/
+62
*
Remove useless checks for NULL before freeing
Matt Turner
2012-09-05
1
-2
/
+1
*
draw: simplify index buffer specification
Brian Paul
2012-05-31
1
-6
/
+6
*
gallium/radeon: Fix r300g tiling breakage.
Michel Dänzer
2012-05-16
1
-0
/
+1
*
r300g/swtcl: move vertex buffer updates into set_vertex_buffers
Marek Olšák
2012-05-12
1
-18
/
+34
*
r300g/swtcl: move index buffer updates from swtcl_draw_vbo into set_index_buffer
Marek Olšák
2012-05-12
1
-5
/
+24
*
r300g/swtcl: malloc vertex and index buffers (don't use radeon DRM to get them)
Marek Olšák
2012-05-12
1
-2
/
+2
*
r300g/swtcl: don't do stuff which is only for HWTCL
Marek Olšák
2012-05-12
1
-9
/
+12
*
r300g: fix breakage after gallium-userbuf merge
Marek Olšák
2012-05-12
1
-9
/
+12
*
gallium: add void *user_buffer to pipe_constant_buffer
Marek Olšák
2012-04-30
1
-2
/
+2
*
gallium: remove pipe_context::redefine_user_buffer
Marek Olšák
2012-04-30
1
-1
/
+0
*
gallium: change set_constant_buffer to be UBO-friendly
Marek Olšák
2012-04-30
1
-1
/
+2
*
u_vbuf: remove u_vbuf_resource
Marek Olšák
2012-04-24
1
-2
/
+2
*
u_vbuf: override create/bind/destroy_vertex_elements_state
Marek Olšák
2012-04-24
1
-15
/
+2
*
u_vbuf: override set_vertex_buffers
Marek Olšák
2012-04-24
1
-7
/
+5
*
u_vbuf: override set_index_buffer
Marek Olšák
2012-04-24
1
-8
/
+7
*
r300/compiler: Clear loop registers in vertex shaders w/o loops
Tom Stellard
2012-04-13
1
-3
/
+2
*
r300g/swtcl: fix polygon offset
Marek Olšák
2012-04-04
1
-0
/
+4
*
r300g/swtcl: don't enter u_vbuf_mgr
Marek Olšák
2012-04-04
1
-20
/
+24
*
r300g/swtcl: don't print an error when getting ClipVertex
Marek Olšák
2012-04-04
1
-2
/
+2
*
r300g: set minimum point size to 1.0 for non-sprite non-aa points
Marek Olšák
2012-01-31
1
-4
/
+5
*
r300g: nuke the fallback for fragment color clamping
Marek Olšák
2012-01-25
1
-8
/
+0
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-12
/
+13
*
r300g: rework resource_copy_region, not changing pipe_resource
Marek Olšák
2012-01-01
1
-8
/
+25
*
r300g: take advantage of KEEP_TILING_FLAGS flush flag
Marek Olšák
2011-12-13
1
-2
/
+6
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-1
/
+1
*
r300g: use u_vbuf_mgr to set/get the index buffer
Marek Olšák
2011-11-20
1
-11
/
+1
*
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
Marek Olšák
2011-09-26
1
-4
/
+4
*
r300g: max_anisotropy of 1 is not anisotropic filtering
Marek Olšák
2011-06-11
1
-1
/
+1
*
r300g: log when getting unsupported texture format
Marek Olšák
2011-05-31
1
-4
/
+14
*
r300g: fix occlusion queries when depth test is disabled or zbuffer is missing
Marek Olšák
2011-05-29
1
-6
/
+14
*
r300g: dynamically ask for and release Hyper-Z access
Marek Olšák
2011-05-15
1
-2
/
+1
*
r300g: remove redundant state variable hyperz_locked
Marek Olšák
2011-05-09
1
-6
/
+6
*
r300g/winsys: rename r300->radeon and do a little cleanup
Marek Olšák
2011-04-18
1
-2
/
+1
*
r300g: fix another crash with hyperz
Marek Olšák
2011-04-08
1
-0
/
+1
*
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
2011-04-05
1
-14
/
+5
*
r300g: enable clamping controls
Marek Olšák
2011-03-29
1
-5
/
+9
*
r300g: implement the texture barrier
Marek Olšák
2011-03-15
1
-0
/
+10
*
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-14
1
-12
/
+30
*
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
1
-0
/
+6
*
r300g: cleanup parameters of draw functions
Marek Olšák
2011-03-05
1
-7
/
+4
*
r300g: preliminary implementation of clamping controls
Marek Olšák
2011-03-04
1
-3
/
+14
*
r300g: implement FP16 alpha test
Marek Olšák
2011-03-04
1
-4
/
+30
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