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path:
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/
src
/
gallium
/
drivers
/
r300
/
r300_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g: Correct viewport setup for SW TCL.
Corbin Simpson
2010-05-12
1
-2
/
+9
*
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
1
-1
/
+5
*
r300g: follow pipe_rasterizer_state::point_size_per_vertex
Marek Olšák
2010-05-08
1
-4
/
+15
*
r300g: move GA_POINT_MINMAX back to rs_state
Marek Olšák
2010-05-08
1
-3
/
+13
*
r300g: fix glean/pointSprite using lodbias correction
Marek Olšák
2010-05-08
1
-1
/
+1
*
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-08
1
-6
/
+5
*
r300g: use util_format_short_name and util_format_is_plain
Marek Olšák
2010-05-03
1
-1
/
+1
*
r300g: always set the pitch of the first miplevel in the tiling flags
Marek Olšák
2010-05-02
1
-2
/
+2
*
Revert "r300g: disable point sprites (again)"
Marek Olšák
2010-05-02
1
-4
/
+1
*
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
1
-12
/
+0
*
r300g: fix segfault when resizing a DRI2 framebuffer
Marek Olšák
2010-05-02
1
-37
/
+4
*
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
1
-3
/
+1
*
r300g: add support for more unaligned vertex formats
Marek Olšák
2010-04-27
1
-1
/
+33
*
r300g: setup PSC first, then align vertex formats
Marek Olšák
2010-04-27
1
-3
/
+5
*
r300g: disable point sprites (again)
Marek Olšák
2010-04-26
1
-1
/
+4
*
r300g: allow unaligned vertex formats if the stride is dword-aligned
Marek Olšák
2010-04-26
1
-2
/
+36
*
Merge branch '7.8'
Brian Paul
2010-04-19
1
-1
/
+1
|
\
|
*
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
1
-1
/
+1
*
|
r300g: fixup 0 stride buffer properly.
Dave Airlie
2010-04-18
1
-8
/
+7
*
|
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-15
1
-11
/
+5
*
|
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
1
-5
/
+12
*
|
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-14
1
-1
/
+3
*
|
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-04-13
1
-0
/
+1
*
|
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-13
1
-1
/
+33
*
|
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
1
-16
/
+20
*
|
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
1
-4
/
+5
*
|
r300g: atomize fragment shader
Marek Olšák
2010-04-12
1
-9
/
+23
*
|
r300g: remove a false comment
Marek Olšák
2010-04-12
1
-3
/
+0
*
|
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
1
-2
/
+5
*
|
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
1
-4
/
+1
*
|
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
1
-3
/
+6
*
|
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
1
-15
/
+5
*
|
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
1
-18
/
+37
*
|
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-11
1
-0
/
+5
*
|
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-15
/
+16
*
|
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
1
-5
/
+5
*
|
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
2010-04-05
1
-7
/
+34
*
|
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
1
-26
/
+20
*
|
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
2010-04-05
1
-4
/
+5
*
|
r300g: is_npot -> uses_pitch
Marek Olšák
2010-04-05
1
-1
/
+1
*
|
r300g: Expound on dithering comment.
Corbin Simpson
2010-04-02
1
-4
/
+9
*
|
r300g: make dithering work like fglrx.
Dave Airlie
2010-04-03
1
-2
/
+4
*
|
r300g: Remove unused variable.
Vinson Lee
2010-03-29
1
-1
/
+0
*
|
r300g: Bind constantbuf to Draw immediately, don't wait for render.
Corbin Simpson
2010-03-29
1
-2
/
+6
*
|
r300g: print errors even on non-debug builds
Marek Olšák
2010-03-27
1
-4
/
+3
*
|
r300g: Make SWTCL clear work again.
Corbin Simpson
2010-03-27
1
-128
/
+0
*
|
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-26
1
-34
/
+1
*
|
r300g: fix scons build
Marek Olšák
2010-03-21
1
-2
/
+1
*
|
r300g: cleanup tiling flags propagation
Marek Olšák
2010-03-21
1
-8
/
+8
*
|
r300g: split the vertex buffer alignment validation
Marek Olšák
2010-03-21
1
-22
/
+29
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