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src
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gallium
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drivers
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r300
/
r300_screen.c
Commit message (
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Author
Age
Files
Lines
*
radeon/winsys: keep screen pointer in winsys v2
Christian König
2013-09-25
1
-0
/
+3
*
r300g: enable MSAA on r300-r400, be careful about using color compression
Marek Olšák
2013-08-27
1
-5
/
+0
*
vl: add entrypoint to get_video_param
Christian König
2013-08-19
1
-1
/
+2
*
vl: Add support for max level query v2
Rico Schüller
2013-08-14
1
-0
/
+2
*
Revert "r300g: Give CLIP_DISABLE another try"
Marek Olšák
2013-07-30
1
-1
/
+1
*
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
2013-07-22
1
-0
/
+2
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-0
/
+1
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+1
*
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
1
-0
/
+1
*
gallium,st/mesa: don't use blit-based transfers with software rasterizers
Marek Olšák
2013-03-23
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+2
*
r300g: add support for red-alpha render targets
Marek Olšák
2013-02-14
1
-0
/
+1
*
r300g: fix blending and alpha-test with RGBX16F and enable MSAA for it
Marek Olšák
2013-02-07
1
-2
/
+4
*
r300g: use new RGBX formats
Marek Olšák
2013-02-07
1
-0
/
+3
*
r300g: try to use color varyings for texcoords if max texcoord limit is exceeded
Marek Olšák
2013-02-06
1
-1
/
+5
*
gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED query
Brian Paul
2013-02-04
1
-0
/
+2
*
gallium: handle unhandled PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Andreas Boll
2013-02-04
1
-0
/
+1
*
r300g: implement MSAA compression and fast MSAA color clear
Marek Olšák
2013-01-15
1
-0
/
+3
*
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
Marek Olšák
2013-01-15
1
-1
/
+0
*
r300g: advertise MSAA support for the RGB10_A2 format on r500
Marek Olšák
2013-01-14
1
-10
/
+44
*
r300g: allow separate depth and stencil clear
Marek Olšák
2013-01-14
1
-1
/
+1
*
r300g: fix the GPU name in the renderer string
Marek Olšák
2013-01-09
1
-0
/
+1
*
r300g: implement MSAA
Marek Olšák
2013-01-06
1
-6
/
+23
*
gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/
José Fonseca
2012-12-20
1
-1
/
+1
*
gallium: fix cap warnings for tbo cap.
Dave Airlie
2012-12-12
1
-0
/
+1
*
r300g: Give CLIP_DISABLE another try
Stefan Dösinger
2012-12-04
1
-1
/
+1
*
r300g: handle map flag DISCARD_WHOLE_RESOURCE
Marek Olšák
2012-12-01
1
-1
/
+1
*
gallium: fix unused cap warnings in drivers for cube map array cap.
Dave Airlie
2012-11-10
1
-0
/
+1
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
1
-0
/
+3
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+1
*
gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function
Marek Olšák
2012-07-10
1
-0
/
+1
*
gallium: Add PIPE_CAP_START_INSTANCE
Fredrik Höglund
2012-06-19
1
-0
/
+1
*
r300g: Handle compute caps.
Francisco Jerez
2012-05-12
1
-0
/
+5
*
r300g: remove slab allocator for pipe_resource (used mainly for user buffers)
Marek Olšák
2012-05-12
1
-9
/
+0
*
r300g: fix breakage after gallium-userbuf merge
Marek Olšák
2012-05-12
1
-9
/
+20
*
gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
Marek Olšák
2012-04-30
1
-0
/
+3
*
gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2012-04-30
1
-0
/
+2
*
gallium: make user vertex buffers optional
Marek Olšák
2012-04-24
1
-6
/
+1
*
u_vbuf: make use of the new CAPs to determine what to do
Marek Olšák
2012-04-24
1
-0
/
+4
*
gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURCE_RENDER_TARGETS
Dave Airlie
2012-04-13
1
-1
/
+1
*
r300g/swtcl: don't expose shader subroutine support
Marek Olšák
2012-04-04
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-2
/
+0
*
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2012-02-21
1
-1
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+1
*
vl: add interlacing capabilities
Christian König
2012-02-06
1
-0
/
+6
*
st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.c
Marek Olšák
2012-01-29
1
-0
/
+3
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+3
*
vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMAT
Christian König
2012-01-15
1
-0
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-1
/
+1
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