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path: root/src/gallium/drivers/r300/r300_reg.h
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* r300g: remove unnecessary assertionsMarek Olšák2009-10-311-2/+2
* r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák2009-10-281-0/+2
* r300g: Cleanup PSC setup math a bit and stop using Draw formats.Corbin Simpson2009-10-221-0/+21
* r300g: fixup arb occulsion query support.Dave Airlie2009-10-141-4/+11
* r300g: add tx depth support in register.Dave Airlie2009-09-261-0/+1
* r300g: Massively cleanup OQ.Corbin Simpson2009-08-181-0/+4
* r300-gallium: Mipmap setup.Corbin Simpson2009-07-081-0/+1
* r300g: YCbCr and sRGB textures.Corbin Simpson2009-06-271-1/+2
* r300g: EXT_provoking_vertex.Corbin Simpson2009-06-261-4/+2
* r300g: Use real texture formats.Corbin Simpson2009-06-261-24/+20
* r300-gallium: Improve vs emit.Corbin Simpson2009-06-051-0/+2
* r300-gallium: Make surface_copy actually load the texture in shader.Corbin Simpson2009-05-201-0/+1
* r300-gallium: Moar vert shader emit.Corbin Simpson2009-03-311-0/+6
* r300-gallium: Add some surface_copy.Corbin Simpson2009-03-271-0/+3
* r300-gallium: A bit more invariant state.Corbin Simpson2009-03-201-4/+13
* r300-gallium: Fixup registers for viewport state.Corbin Simpson2009-03-181-11/+19
* r300-gallium: Moar fixes in the register file.Corbin Simpson2009-03-101-6/+9
* r300-gallium: A bit more vertex format fixup.Corbin Simpson2009-03-071-0/+8
* r300-gallium: Flat/smooth shading state.Corbin Simpson2009-03-061-14/+21
* r300-gallium: Move RS block setup to CSO.Corbin Simpson2009-03-051-0/+3
* r300-gallium: Fix RS.Corbin Simpson2009-02-281-0/+4
* r300-gallium: Properly split up RS into r300 and r500 variants.Corbin Simpson2009-02-271-0/+4
* r300-gallium: Add RS block setup.Corbin Simpson2009-02-271-0/+2
* r300-gallium: Decode passthrough shader for r300.Corbin Simpson2009-02-231-1/+14
* r300-gallium: Update r300_reg from classic Mesa.Corbin Simpson2009-02-171-44/+44
* r300-gallium: Various thingies.Corbin Simpson2009-02-131-42/+1
* r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson2009-02-121-0/+1
* r300: Add cleaned-up clear fallback, sort more regs.Corbin Simpson2009-02-011-5/+5
* r300: set up r5xx fragment shader; clear still brokenJoakim Sindholt2009-02-011-1/+1
* r300: attempt at trivial/clear on r5xxJoakim Sindholt2009-02-011-4/+21
* r300: A handful of thingys.Corbin Simpson2009-02-011-1/+1
* r300: Fix small r300_reg typo.Corbin Simpson2009-02-011-1/+1
* r300: Set up blend state emit, clean up blend registers.Corbin Simpson2009-02-011-0/+2
* r300: Unbreak build, finish clear state.Corbin Simpson2009-02-011-0/+12
* r300: Add blend state.Corbin Simpson2009-02-011-0/+3259