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path: root/src/gallium/drivers/r300/r300_hyperz.c
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* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-101-7/+7
* r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák2011-01-281-3/+3
* r300g: fix some bugs with zbuffer compression (v4)Marek Olšák2011-01-271-94/+26
* r300g: optimize looping over atomsMarek Olšák2010-12-051-1/+1
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-4/+4
* r300g: turn magic numbers into names in the hyperz codeMarek Olšák2010-11-101-12/+18
* r300g: rename has_hyperz -> can_hyperzMarek Olšák2010-11-101-1/+1
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-1/+2
* r300g: do not use fastfill with 16-bit zbuffersMarek Olšák2010-08-191-0/+4
* r300g: Let hyperz init failnobled2010-08-161-4/+17
* r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák2010-08-151-4/+8
* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-151-4/+4
* r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák2010-08-151-9/+18
* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-071-2/+7
* r300g: Remove unnecessary headers.Vinson Lee2010-08-051-2/+0
* r300g: implement hyper-z support. (v4)Dave Airlie2010-08-051-2/+235
* r300g: implement fast color clearMarek Olšák2010-07-121-0/+19
* r300g: minor fixupsMarek Olšák2010-07-081-2/+1
* r300g: do not emit ZTOP every draw callMarek Olšák2010-06-221-1/+3
* r300g: improve the ZTOP conditionMarek Olšák2010-06-191-13/+25
* r300g: move ZTOP to separate fileMarek Olšák2010-04-281-0/+108