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path: root/src/gallium/drivers/r300/r300_fs.h
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* r300g: make setting up fragment depth output less hackishMarek Olšák2010-04-141-0/+4
* r300g: kill off r300_fragment_shader::shadow_samplers and friendsMarek Olšák2010-04-141-7/+0
* r300g: FS constants emission reworkMarek Olšák2010-04-121-0/+5
* r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák2010-04-111-4/+12
* r300g: add texture compare modesMarek Olšák2009-12-191-9/+23
* r300g: clean up derived statesMarek Olšák2009-12-011-2/+4
* r300g: Cleanup old static shader state.Corbin Simpson2009-10-211-2/+1
* r300g: Cleanup header includes.Corbin Simpson2009-10-211-4/+3
* r300g: add one more ZTOP disable bit.Dave Airlie2009-10-141-0/+6
* r300g: Do not abort on fragment program compiler errorNicolai Hähnle2009-10-031-1/+1
* r300g: Use radeon compiler for fragment programsNicolai Hähnle2009-07-301-0/+15
* r300-gallium: organize fragment/vertex shadersJoakim Sindholt2009-06-261-0/+36