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path: root/src/gallium/drivers/r300/r300_emit.c
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* r300g: move ZTOP to separate fileMarek Olšák2010-04-281-1/+0
* r300g: compensate for non-atomized emit_query_end in the CSMarek Olšák2010-04-271-0/+5
* r300g: use CS_OUT_TABLE betterMatt Turner2010-04-261-13/+3
* r300g: Rudimentary stats, printed on exit.Corbin Simpson2010-04-261-0/+3
* r300g: Use table CS writing when applicable.Corbin Simpson2010-04-261-35/+13
* r300g: force prefetch for non-indexed verticesMarek Olšák2010-04-261-2/+2
* r300g: abort if a vertex buffer offset is not dword-alignedMarek Olšák2010-04-261-0/+9
* r300/compiler: make ARB_shadow_ambient optionalMarek Olšák2010-04-161-6/+0
* r300g: simplify get_shader_constant to be rc-constant-state specificMarek Olšák2010-04-141-47/+34
* r300g: remove the CS compenstation for non-atomized statesMarek Olšák2010-04-141-3/+0
* r300g: remove always_dirty flag and correct leftoversMarek Olšák2010-04-141-5/+5
* r300g: atomize beginning occlusion queryMarek Olšák2010-04-141-8/+3
* r300g: atomize VS constant bufferMarek Olšák2010-04-141-14/+10
* r300g: emit VS immediates along with VS codeMarek Olšák2010-04-141-6/+26
* r300g: make setting up fragment depth output less hackishMarek Olšák2010-04-141-16/+4
* r300g: add generating texture coordinates for point spritesMarek Olšák2010-04-131-0/+6
* r300g: Move declaration before code.Vinson Lee2010-04-121-2/+4
* r300g: atomize FS constant bufferMarek Olšák2010-04-121-20/+9
* r300g: atomize compiler's state variables for fragment shaderMarek Olšák2010-04-121-8/+4
* r300g: atomize fragment shaderMarek Olšák2010-04-121-36/+50
* r300g: emit FS depth output config with FS codeMarek Olšák2010-04-121-19/+20
* r300g: FS constants emission reworkMarek Olšák2010-04-121-20/+125
* r300g: revisit some assertions and fix potential failuresMarek Olšák2010-04-111-4/+0
* r300g: use cliprects for scissoringMarek Olšák2010-04-111-49/+22
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-111-9/+9
* Squashed commit of the following:Keith Whitwell2010-04-101-3/+3
* r300g: typecast using the r300_texture functionMarek Olšák2010-04-051-6/+6
* r300g: simplify accessing screen from contextMarek Olšák2010-04-051-28/+20
* r300g: print errors even on non-debug buildsMarek Olšák2010-03-271-6/+6
* r300g: Remove unnecessary header.Vinson Lee2010-03-261-1/+0
* Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson2010-03-261-6/+0
* r300g: Cleanup a few old warnings.Corbin Simpson2010-03-221-24/+9
* r300g: fix breakage after the gallium-sampler-view mergeMarek Olšák2010-03-191-2/+4
* r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák2010-03-191-0/+6
* r300g: fix up after mergeKeith Whitwell2010-03-151-6/+7
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-151-34/+41
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| * r300g: rebuild screen/winsys interfaceDave Airlie2010-03-151-33/+40
| * r300g: fix up function namesMarek Olšák2010-03-131-1/+1
* | Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-239/+216
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| * r300g: fix gallium-vertexlementcso merge damageRoland Scheidegger2010-03-091-2/+2
| * Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-091-2/+2
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| | * r300g: adapt to new vertex element csoRoland Scheidegger2010-03-011-2/+2
| * | r300g: remove unnecessary state emissions and clean upMarek Olšák2010-03-081-1/+1
| * | r300g: disable emitting the HWTCL-related state when SWTCL is in useMarek Olšák2010-03-071-2/+2
| * | r300g: resurrect r300_emit_vertex_buffer for SWTCLMarek Olšák2010-03-071-2/+28
| * | Merge branch 'gallium-no-rhw-position'Michal Krol2010-03-021-30/+16
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| | * | gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-30/+16
| * | | r300g: atomize texture and sampler statesMarek Olšák2010-02-281-85/+32
| * | | r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák2010-02-281-24/+31
| * | | r300g: put validating buffers after flushingMarek Olšák2010-02-281-4/+28