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src
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gallium
/
drivers
/
r300
/
r300_emit.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-24
1
-34
/
+28
*
r300g: prevent CS overflow when emitting the draw packets
Marek Olšák
2010-02-24
1
-14
/
+15
*
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
1
-28
/
+26
*
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-22
1
-26
/
+28
*
r300g: Remove unnecessary header.
Vinson Lee
2010-02-21
1
-1
/
+0
*
r300g: precompute framebuffer register values
Marek Olšák
2010-02-21
1
-10
/
+4
*
r300g: add macrotiling support to texture setup
Marek Olšák
2010-02-14
1
-2
/
+2
*
r300g: do not invalidate texture caches when only sampler state is changed
Marek Olšák
2010-02-13
1
-2
/
+3
*
r300g: cleanup the emission of RS block state
Marek Olšák
2010-02-13
1
-7
/
+9
*
r300g: cleanup the emission of framebuffer state
Marek Olšák
2010-02-13
1
-7
/
+1
*
r300g: disable independent blend enables
Marek Olšák
2010-02-13
1
-2
/
+1
*
r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx
Marek Olšák
2010-02-13
1
-2
/
+1
*
Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
1
-2
/
+3
|
\
|
*
r300g: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
1
-2
/
+3
*
|
r300g: Don't write non-existent bit on non-r500.
Corbin Simpson
2010-02-09
1
-4
/
+11
|
/
*
r300g: cleanup XXXs in the DSA state
Marek Olšák
2010-02-06
1
-7
/
+0
*
r300g: remove useless GA_COLOR_CONTROL emit
Marek Olšák
2010-02-06
1
-2
/
+1
*
Revert "r300g: Don't handle SHADOW_AMBIENT."
Corbin Simpson
2010-01-30
1
-0
/
+6
*
r300g: Don't handle SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
1
-6
/
+0
*
r300g: Fix comment on SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
1
-3
/
+2
*
r300g: Clean up blend masks, change caps.
Corbin Simpson
2010-01-28
1
-1
/
+8
*
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-28
1
-18
/
+18
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-27
1
-2
/
+0
*
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
1
-8
/
+3
*
r300g: Make vertex_format into an atom.
Corbin Simpson
2010-01-26
1
-17
/
+13
*
r300g: Finish and enable immediate mode.
Corbin Simpson
2010-01-25
1
-22
/
+0
*
Revert "r300g,radeong: finish and enable the immediate mode"
Corbin Simpson
2010-01-25
1
-0
/
+22
*
r300g,radeong: finish and enable the immediate mode
Marek Olšák
2010-01-24
1
-22
/
+0
*
r300g: fix zero-area scissor
Marek Olšák
2010-01-24
1
-0
/
+16
*
r300g: avoid the use of goto
Dave Airlie
2010-01-24
1
-3
/
+1
*
r300g: fix flushing harder.
Dave Airlie
2010-01-24
1
-1
/
+2
*
r300g: fix up buffer emission ordering.
Dave Airlie
2010-01-23
1
-22
/
+28
*
r300g: Move GB_AA_CONFIG to its eventual new home.
Corbin Simpson
2010-01-19
1
-1
/
+4
*
r300g: fix polygon offset
Marek Olšák
2010-01-18
1
-6
/
+24
*
r300g: disable the MIP filter for NPOT textures
Marek Olšák
2010-01-17
1
-6
/
+12
*
r300g: Account for CS space used per atom.
Corbin Simpson
2010-01-13
1
-4
/
+14
*
r300g: Two dirty state optimizations.
Corbin Simpson
2010-01-13
1
-8
/
+6
*
r300g: DCE in emit.
Corbin Simpson
2010-01-13
1
-26
/
+0
*
r300g: add emission of texture tiling bits
Marek Olšák
2010-01-12
1
-6
/
+12
*
Revert "r300g: Placate kernel checker by explicitly disabling depth test."
Marek Olšák
2010-01-12
1
-8
/
+11
*
r300g: Always emit scissors.
Corbin Simpson
2010-01-12
1
-15
/
+35
*
r300g: Add back dirty state check.
Corbin Simpson
2010-01-11
1
-0
/
+4
*
r300g: Placate kernel checker by explicitly disabling depth test.
Corbin Simpson
2010-01-11
1
-11
/
+8
*
r300g: Atomize scissors.
Corbin Simpson
2010-01-10
1
-7
/
+2
*
r300g: Move TCL bypass switch to main context.
Corbin Simpson
2010-01-10
1
-24
/
+20
*
r300g: Atomize viewport.
Corbin Simpson
2010-01-10
1
-9
/
+4
*
r300g: Move ROPCNTL to the top of the emit order.
Corbin Simpson
2010-01-10
1
-1
/
+1
*
r300g: Atomize rasterizer.
Corbin Simpson
2010-01-10
1
-17
/
+19
*
r300g: Atomize ZTOP.
Corbin Simpson
2010-01-10
1
-2
/
+11
*
r300g: Atomize DSA.
Corbin Simpson
2010-01-10
1
-11
/
+2
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