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path: root/src/gallium/drivers/r300/r300_emit.c
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* r300g: Atomize vertex shader.Corbin Simpson2010-02-241-34/+28
* r300g: prevent CS overflow when emitting the draw packetsMarek Olšák2010-02-241-14/+15
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-221-28/+26
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-221-26/+28
* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
* r300g: precompute framebuffer register valuesMarek Olšák2010-02-211-10/+4
* r300g: add macrotiling support to texture setupMarek Olšák2010-02-141-2/+2
* r300g: do not invalidate texture caches when only sampler state is changedMarek Olšák2010-02-131-2/+3
* r300g: cleanup the emission of RS block stateMarek Olšák2010-02-131-7/+9
* r300g: cleanup the emission of framebuffer stateMarek Olšák2010-02-131-7/+1
* r300g: disable independent blend enablesMarek Olšák2010-02-131-2/+1
* r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák2010-02-131-2/+1
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-121-2/+3
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| * r300g: adapt to stencil ref changesRoland Scheidegger2010-02-111-2/+3
* | r300g: Don't write non-existent bit on non-r500.Corbin Simpson2010-02-091-4/+11
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* r300g: cleanup XXXs in the DSA stateMarek Olšák2010-02-061-7/+0
* r300g: remove useless GA_COLOR_CONTROL emitMarek Olšák2010-02-061-2/+1
* Revert "r300g: Don't handle SHADOW_AMBIENT."Corbin Simpson2010-01-301-0/+6
* r300g: Don't handle SHADOW_AMBIENT.Corbin Simpson2010-01-301-6/+0
* r300g: Fix comment on SHADOW_AMBIENT.Corbin Simpson2010-01-301-3/+2
* r300g: Clean up blend masks, change caps.Corbin Simpson2010-01-281-1/+8
* r300g: Atomize framebuffers.Corbin Simpson2010-01-281-18/+18
* r300g: Remove unnecessary headers.Vinson Lee2010-01-271-2/+0
* r300g: Turn the RS block into an atom.Corbin Simpson2010-01-261-8/+3
* r300g: Make vertex_format into an atom.Corbin Simpson2010-01-261-17/+13
* r300g: Finish and enable immediate mode.Corbin Simpson2010-01-251-22/+0
* Revert "r300g,radeong: finish and enable the immediate mode"Corbin Simpson2010-01-251-0/+22
* r300g,radeong: finish and enable the immediate modeMarek Olšák2010-01-241-22/+0
* r300g: fix zero-area scissorMarek Olšák2010-01-241-0/+16
* r300g: avoid the use of gotoDave Airlie2010-01-241-3/+1
* r300g: fix flushing harder.Dave Airlie2010-01-241-1/+2
* r300g: fix up buffer emission ordering.Dave Airlie2010-01-231-22/+28
* r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson2010-01-191-1/+4
* r300g: fix polygon offsetMarek Olšák2010-01-181-6/+24
* r300g: disable the MIP filter for NPOT texturesMarek Olšák2010-01-171-6/+12
* r300g: Account for CS space used per atom.Corbin Simpson2010-01-131-4/+14
* r300g: Two dirty state optimizations.Corbin Simpson2010-01-131-8/+6
* r300g: DCE in emit.Corbin Simpson2010-01-131-26/+0
* r300g: add emission of texture tiling bitsMarek Olšák2010-01-121-6/+12
* Revert "r300g: Placate kernel checker by explicitly disabling depth test."Marek Olšák2010-01-121-8/+11
* r300g: Always emit scissors.Corbin Simpson2010-01-121-15/+35
* r300g: Add back dirty state check.Corbin Simpson2010-01-111-0/+4
* r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson2010-01-111-11/+8
* r300g: Atomize scissors.Corbin Simpson2010-01-101-7/+2
* r300g: Move TCL bypass switch to main context.Corbin Simpson2010-01-101-24/+20
* r300g: Atomize viewport.Corbin Simpson2010-01-101-9/+4
* r300g: Move ROPCNTL to the top of the emit order.Corbin Simpson2010-01-101-1/+1
* r300g: Atomize rasterizer.Corbin Simpson2010-01-101-17/+19
* r300g: Atomize ZTOP.Corbin Simpson2010-01-101-2/+11
* r300g: Atomize DSA.Corbin Simpson2010-01-101-11/+2