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path: root/src/gallium/drivers/r300/r300_context.h
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* r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák2010-05-271-20/+4
* r300g: add get_cs_info winsys entrypoint, abandon check_csMarek Olšák2010-05-261-0/+1
* r300g: more efficient finish + fix commentsMarek Olšák2010-05-261-2/+2
* r300g: implement fake but compliant fencesMarek Olšák2010-05-261-0/+17
* r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák2010-05-251-0/+1
* r300g: remove r300_query.hMarek Olšák2010-05-251-1/+7
* r300g: remove r300_flush.hMarek Olšák2010-05-251-0/+1
* r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák2010-05-251-0/+1
* r300g: fix warningsMarek Olšák2010-05-231-0/+2
* r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák2010-05-161-1/+3
* r300g: remove unused struct r300_vertex_infoMarek Olšák2010-05-151-10/+0
* r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák2010-05-151-0/+2
* r300g: remove unused r300_query::activeMarek Olšák2010-05-151-4/+0
* r300g: Correct viewport setup for SW TCL.Corbin Simpson2010-05-121-2/+0
* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-081-0/+2
* r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák2010-05-081-0/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-081-6/+12
* r300g: consolidate common render code into one functionMarek Olšák2010-05-081-2/+1
* r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák2010-05-021-9/+8
* r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák2010-04-291-0/+4
* r300g: Rudimentary stats, printed on exit.Corbin Simpson2010-04-261-0/+5
* r300g: Adapt for index bias interface change.José Fonseca2010-04-191-1/+2
* r300g: remove always_dirty flag and correct leftoversMarek Olšák2010-04-141-2/+0
* r300g: atomize beginning occlusion queryMarek Olšák2010-04-141-2/+2
* r300g: atomize VS constant bufferMarek Olšák2010-04-141-2/+2
* r300g: add generating texture coordinates for point spritesMarek Olšák2010-04-131-0/+13
* r300g: atomize FS constant bufferMarek Olšák2010-04-121-0/+2
* r300g: atomize compiler's state variables for fragment shaderMarek Olšák2010-04-121-0/+2
* r300g: atomize fragment shaderMarek Olšák2010-04-121-1/+5
* r300g: use cliprects for scissoringMarek Olšák2010-04-111-2/+1
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-111-8/+19
* Squashed commit of the following:Keith Whitwell2010-04-101-7/+7
* r300g: typecast using the r300_texture functionMarek Olšák2010-04-051-0/+5
* r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák2010-04-051-0/+23
* r300g: simplify accessing screen from contextMarek Olšák2010-04-051-1/+3
* r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák2010-04-051-3/+3
* r300g: is_npot -> uses_pitchMarek Olšák2010-04-051-2/+3
* r300g: add conditional renderingMarek Olšák2010-04-041-0/+2
* r300g: print configurable debugging info on non-debug buildsMarek Olšák2010-03-291-1/+1
* Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson2010-03-261-13/+0
* r300g: put common defines into one fileMarek Olšák2010-03-211-15/+1
* r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák2010-03-191-0/+13
* r300g: fix up after mergeKeith Whitwell2010-03-151-4/+3
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-151-2/+7
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| * r300g: rebuild screen/winsys interfaceDave Airlie2010-03-151-2/+7
* | Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-0/+1
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| * Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-0/+1
* | Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-24/+81
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| * r300g: Precalculate and CSO-bind PSC state.Corbin Simpson2010-03-091-2/+4
| * Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-091-2/+16
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