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path: root/src/gallium/drivers/r300/r300_context.h
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* r300g: do not make copies of constant buffers, emit them directlyMarek Olšák2010-07-161-2/+2
* r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák2010-07-161-1/+2
* r300g: implement fast color clearMarek Olšák2010-07-121-1/+10
* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-081-0/+6
* r300g: minor fixupsMarek Olšák2010-07-081-2/+2
* r300g: add workaround for multiple contextsMarek Olšák2010-06-301-0/+1
* r300g: move one flush from winsys to the contextMarek Olšák2010-06-301-0/+4
* r300g: separate the hyperz state and pipelined FB regs out of the FB stateMarek Olšák2010-06-271-1/+15
* r300g: turn rasterizer state into a command bufferMarek Olšák2010-06-271-24/+12
* r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák2010-06-271-2/+0
* r300g: turn invariant state into a command bufferMarek Olšák2010-06-271-0/+4
* r300g: introduce VAP invariant stateMarek Olšák2010-06-261-0/+6
* r300g: move AA registers into the new AA stateMarek Olšák2010-06-241-1/+9
* r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-241-0/+6
* r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-221-0/+3
* r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-211-0/+4
* r300g: manually assign texture cache regionsMarek Olšák2010-06-201-0/+3
* r300g: improve the ZTOP conditionMarek Olšák2010-06-191-0/+2
* r300g: Old MSAA code from before gallium-msaa.Corbin Simpson2010-06-161-0/+2
* r300g: rewrite occlusion queriesMarek Olšák2010-06-141-7/+22
* r300g: subclass pipe_surfaceMarek Olšák2010-06-141-7/+20
* r300g: optimize emission of fragment shader constantsMarek Olšák2010-06-131-1/+1
* r300g: turn depth stencil state into a CBMarek Olšák2010-06-131-1/+7
* r300g: turn clip state into a CBMarek Olšák2010-06-131-3/+6
* r300g: turn blend color into a CBMarek Olšák2010-06-131-5/+1
* r300g: turn blend state into a CBMarek Olšák2010-06-131-5/+2
* r300g: remove r300_state.hMarek Olšák2010-06-131-2/+8
* r300g: move two-sided stencilref fallback to its own fileMarek Olšák2010-06-131-0/+3
* r300g: move index buffer translate functions to their new homeMarek Olšák2010-06-131-0/+5
* r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák2010-06-131-0/+18
* r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák2010-06-081-0/+13
* r300g: store the GEM domain in buffer and texture structsMarek Olšák2010-06-021-0/+2
* r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák2010-05-271-20/+4
* r300g: add get_cs_info winsys entrypoint, abandon check_csMarek Olšák2010-05-261-0/+1
* r300g: more efficient finish + fix commentsMarek Olšák2010-05-261-2/+2
* r300g: implement fake but compliant fencesMarek Olšák2010-05-261-0/+17
* r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák2010-05-251-0/+1
* r300g: remove r300_query.hMarek Olšák2010-05-251-1/+7
* r300g: remove r300_flush.hMarek Olšák2010-05-251-0/+1
* r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák2010-05-251-0/+1
* r300g: fix warningsMarek Olšák2010-05-231-0/+2
* r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák2010-05-161-1/+3
* r300g: remove unused struct r300_vertex_infoMarek Olšák2010-05-151-10/+0
* r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák2010-05-151-0/+2
* r300g: remove unused r300_query::activeMarek Olšák2010-05-151-4/+0
* r300g: Correct viewport setup for SW TCL.Corbin Simpson2010-05-121-2/+0
* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-081-0/+2
* r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák2010-05-081-0/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-081-6/+12
* r300g: consolidate common render code into one functionMarek Olšák2010-05-081-2/+1