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path: root/src/gallium/drivers/r300/r300_context.h
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* r300g: remove always_dirty flag and correct leftoversMarek Olšák2010-04-141-2/+0
* r300g: atomize beginning occlusion queryMarek Olšák2010-04-141-2/+2
* r300g: atomize VS constant bufferMarek Olšák2010-04-141-2/+2
* r300g: add generating texture coordinates for point spritesMarek Olšák2010-04-131-0/+13
* r300g: atomize FS constant bufferMarek Olšák2010-04-121-0/+2
* r300g: atomize compiler's state variables for fragment shaderMarek Olšák2010-04-121-0/+2
* r300g: atomize fragment shaderMarek Olšák2010-04-121-1/+5
* r300g: use cliprects for scissoringMarek Olšák2010-04-111-2/+1
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-111-8/+19
* Squashed commit of the following:Keith Whitwell2010-04-101-7/+7
* r300g: typecast using the r300_texture functionMarek Olšák2010-04-051-0/+5
* r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák2010-04-051-0/+23
* r300g: simplify accessing screen from contextMarek Olšák2010-04-051-1/+3
* r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák2010-04-051-3/+3
* r300g: is_npot -> uses_pitchMarek Olšák2010-04-051-2/+3
* r300g: add conditional renderingMarek Olšák2010-04-041-0/+2
* r300g: print configurable debugging info on non-debug buildsMarek Olšák2010-03-291-1/+1
* Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson2010-03-261-13/+0
* r300g: put common defines into one fileMarek Olšák2010-03-211-15/+1
* r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák2010-03-191-0/+13
* r300g: fix up after mergeKeith Whitwell2010-03-151-4/+3
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-151-2/+7
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| * r300g: rebuild screen/winsys interfaceDave Airlie2010-03-151-2/+7
* | Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-0/+1
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| * Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-0/+1
* | Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-24/+81
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| * r300g: Precalculate and CSO-bind PSC state.Corbin Simpson2010-03-091-2/+4
| * Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-091-2/+16
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| | * r300g: Make velem CSO actually work.Corbin Simpson2010-03-021-1/+1
| | * r300g: adapt to new vertex element csoRoland Scheidegger2010-03-011-2/+6
| * | r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul2010-03-081-6/+8
| * | r300g: remove unnecessary state emissions and clean upMarek Olšák2010-03-081-0/+2
| * | Merge branch 'gallium-no-rhw-position'Michal Krol2010-03-021-2/+4
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| | * | r300: Save viewport and clip states before invoking blitter.Michal Krol2010-03-011-0/+4
| | * | gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-2/+0
| * | | r300g: atomize texture and sampler statesMarek Olšák2010-02-281-12/+23
| * | | r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák2010-02-281-13/+22
| * | | r300g: atomize invalidation of texture cachesMarek Olšák2010-02-281-0/+2
| * | | r300g: atomize PVS flushMarek Olšák2010-02-281-0/+2
| * | | r300g: add size parameter to the atom emit functionsMarek Olšák2010-02-281-1/+1
| * | | r300g: move the emission of GA_POINT_MINMAX into emit_fb_stateMarek Olšák2010-02-271-1/+0
| * | | r300g: always emit the correct max vertex index to avoid DRM errorsMarek Olšák2010-02-271-0/+1
| * | | r300g: Atomize vertex shader.Corbin Simpson2010-02-241-2/+1
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| * | Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-221-7/+2
| * | r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-221-2/+7
| * | r300g: precompute framebuffer register valuesMarek Olšák2010-02-211-0/+11
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* / r300: Fix after sampler view changes.michal2009-12-101-3/+3
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* r300g: fix the size of constant buffersMarek Olšák2010-02-151-2/+1
* r300g: add macrotiling support to texture setupMarek Olšák2010-02-141-0/+3
* r300g: adapt to stencil ref changesRoland Scheidegger2010-02-111-0/+2