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src
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gallium
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drivers
/
r300
/
r300_context.h
Commit message (
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Author
Age
Files
Lines
*
r300g: fix colormask with non-BGRA formats
Marek Olšák
2012-09-14
1
-1
/
+13
*
r300g/swtcl: malloc vertex and index buffers (don't use radeon DRM to get them)
Marek Olšák
2012-05-12
1
-2
/
+3
*
gallium: add void *user_buffer in pipe_index_buffer
Marek Olšák
2012-04-30
1
-1
/
+2
*
gallium: make user vertex buffers optional
Marek Olšák
2012-04-24
1
-2
/
+0
*
r300g: don't share u_upload_mgr with u_vbuf, create its own
Marek Olšák
2012-04-24
1
-0
/
+1
*
u_vbuf: remove u_vbuf_resource
Marek Olšák
2012-04-24
1
-1
/
+1
*
u_vbuf: override create/bind/destroy_vertex_elements_state
Marek Olšák
2012-04-24
1
-2
/
+0
*
u_vbuf: override set_vertex_buffers
Marek Olšák
2012-04-24
1
-3
/
+3
*
u_vbuf: override set_index_buffer
Marek Olšák
2012-04-24
1
-1
/
+1
*
r300g: initialize state & render functions before creating u_vbuf & u_blitter
Marek Olšák
2012-04-04
1
-0
/
+6
*
r300g/swtcl: don't enter u_vbuf_mgr
Marek Olšák
2012-04-04
1
-0
/
+3
*
r300g: nuke the fallback for fragment color clamping
Marek Olšák
2012-01-25
1
-2
/
+0
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-3
/
+1
*
r300g: rework resource_copy_region, not changing pipe_resource
Marek Olšák
2012-01-01
1
-5
/
+12
*
winsys/radeon: move managing GEM domains back to drivers
Marek Olšák
2011-12-24
1
-0
/
+3
*
u_vbuf_mgr: rename to u_vbuf
Marek Olšák
2011-11-22
1
-2
/
+2
*
r300g: use u_vbuf_mgr to set/get the index buffer
Marek Olšák
2011-11-20
1
-2
/
+0
*
r300g: remove useless code
Marek Olšák
2011-10-28
1
-6
/
+0
*
r300g: remove unused r300_resource::tex_offset
Marek Olšák
2011-10-08
1
-3
/
+0
*
winsys/radeon: move GEM domains out of the drivers into winsys
Marek Olšák
2011-09-30
1
-5
/
+0
*
r300g: remove useless variables in some structures
Marek Olšák
2011-09-29
1
-5
/
+0
*
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
Marek Olšák
2011-09-26
1
-1
/
+1
*
r300g: clear can be killed by render condition
Marek Olšák
2011-05-29
1
-0
/
+2
*
r300g: dynamically ask for and release Hyper-Z access
Marek Olšák
2011-05-15
1
-12
/
+15
*
r300g: remove redundant state variable hyperz_locked
Marek Olšák
2011-05-09
1
-2
/
+0
*
r300g/winsys: rename r300->radeon and do a little cleanup
Marek Olšák
2011-04-18
1
-14
/
+14
*
r300g: fix texturing with sizes > 2048 on r500
Marek Olšák
2011-04-08
1
-1
/
+2
*
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
2011-04-05
1
-0
/
+11
*
r300g: enable clamping controls
Marek Olšák
2011-03-29
1
-0
/
+2
*
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-14
1
-1
/
+2
*
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
1
-0
/
+2
*
r300g: decide whether a flush should be asynchronous when calling it
Marek Olšák
2011-03-08
1
-2
/
+5
*
r300g: implement instanced arrays
Marek Olšák
2011-03-05
1
-0
/
+2
*
r300g: preliminary implementation of clamping controls
Marek Olšák
2011-03-04
1
-2
/
+2
*
r300g: implement FP16 alpha test
Marek Olšák
2011-03-04
1
-1
/
+16
*
r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
2011-03-04
1
-0
/
+1
*
r300g: initialize some r500 PS3 regs
Marek Olšák
2011-03-01
1
-2
/
+2
*
r300g: set the correct HiZ clear value
Marek Olšák
2011-03-01
1
-0
/
+2
*
r300g: disable HiZ permanently if the the depth function is inverted
Marek Olšák
2011-03-01
1
-1
/
+17
*
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
2011-03-01
1
-11
/
+15
*
r300g: initialize SC_SCREENDOOR
Marek Olšák
2011-02-28
1
-1
/
+1
*
r300g: remove tracking whether vertex buffers need to be validated
Marek Olšák
2011-02-18
1
-7
/
+0
*
r300g: implement fences using dummy relocations
Marek Olšák
2011-02-15
1
-17
/
+0
*
r300g: do not track whether occlusion queries have been flushed
Marek Olšák
2011-02-14
1
-2
/
+0
*
r300g: emit 3D_LOAD_VBPNTR only when necessary
Marek Olšák
2011-02-14
1
-2
/
+3
*
r300g: import the last bits of libdrm and cleanup the whole thing
Marek Olšák
2011-02-11
1
-6
/
+7
*
r300g: add a way to change texture properties arbitrarily
Marek Olšák
2011-02-10
1
-0
/
+4
*
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
2011-02-10
1
-12
/
+14
*
r300g: simplify WRITE_RELOC API and cleanup
Marek Olšák
2011-02-10
1
-6
/
+6
*
r300g: use format from pipe_surface instead of pipe_resource
Marek Olšák
2011-02-10
1
-7
/
+0
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