index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_context.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-11
1
-0
/
+3
*
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
1
-2
/
+0
*
Merge commit 'origin/gallium-winsys-handle-rebased'
Keith Whitwell
2010-03-08
1
-6
/
+10
|
\
|
*
r300g: remove dead r300_get_texture_buffer function
Keith Whitwell
2010-03-04
1
-6
/
+10
*
|
r300g: add ability to tile/detile textures using blit during transfers
Marek Olšák
2010-03-07
1
-0
/
+2
*
|
r300g: disable emitting the HWTCL-related state when SWTCL is in use
Marek Olšák
2010-03-07
1
-1
/
+0
|
/
*
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
1
-0
/
+3
*
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
1
-3
/
+6
*
r300g: use the atom size directly during emission
Marek Olšák
2010-02-28
1
-10
/
+12
*
r300g: atomize invalidation of texture caches
Marek Olšák
2010-02-28
1
-0
/
+1
*
r300g: atomize PVS flush
Marek Olšák
2010-02-28
1
-19
/
+20
*
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-24
1
-0
/
+1
*
r300g: Move CALLOCs to correct place.
Corbin Simpson
2010-02-24
1
-8
/
+7
*
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
1
-29
/
+9
*
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-22
1
-9
/
+29
*
r300g: fix scons build
Marek Olšák
2010-02-14
1
-1
/
+2
*
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
1
-1
/
+3
*
r300g: make a local copy of framebuffer state
Marek Olšák
2010-02-06
1
-0
/
+4
*
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-28
1
-0
/
+1
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-27
1
-4
/
+0
*
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
1
-2
/
+3
*
r300g: Make vertex_format into an atom.
Corbin Simpson
2010-01-26
1
-2
/
+3
*
r300g: Kill dead code for hashing custom state.
Corbin Simpson
2010-01-26
1
-16
/
+0
*
r300g: Move GB_AA_CONFIG to its eventual new home.
Corbin Simpson
2010-01-19
1
-2
/
+2
*
r300g: Make invariant state into an atom.
Corbin Simpson
2010-01-19
1
-1
/
+2
*
r300g: output texture debug messages if only RADEON_DEBUG=tex is set
Marek Olšák
2010-01-17
1
-1
/
+1
*
r300g: move debug flags into r300_screen
Marek Olšák
2010-01-17
1
-2
/
+0
*
r300g: Account for CS space used per atom.
Corbin Simpson
2010-01-13
1
-13
/
+23
*
r300g: only emit scissor when needed
Marek Olšák
2010-01-12
1
-2
/
+0
*
r300g: Always emit scissors.
Corbin Simpson
2010-01-12
1
-1
/
+3
*
r300g: Atomize scissors.
Corbin Simpson
2010-01-10
1
-2
/
+3
*
r300g: Atomize viewport.
Corbin Simpson
2010-01-10
1
-2
/
+3
*
r300g: Atomize rasterizer.
Corbin Simpson
2010-01-10
1
-0
/
+1
*
r300g: Atomize ZTOP.
Corbin Simpson
2010-01-10
1
-2
/
+5
*
r300g: Atomize DSA.
Corbin Simpson
2010-01-10
1
-0
/
+1
*
r300g: Atomize UCP.
Corbin Simpson
2010-01-10
1
-0
/
+3
*
r300g: Atomize blend color.
Corbin Simpson
2010-01-10
1
-2
/
+3
*
r300g: Start using atoms.
Corbin Simpson
2010-01-10
1
-0
/
+15
*
r300g: add acceleration of the clear, surface_copy, and surface_fill functions
Marek Olšák
2009-12-15
1
-1
/
+8
*
r300g: fix warnings
Marek Olšák
2009-12-04
1
-2
/
+2
*
r300g, radeong: De-specialize r300_winsys into radeon_winsys.
Corbin Simpson
2009-12-02
1
-4
/
+5
*
r300g: do not reallocate r300_vertex_info and r300_rs_block all the time
Marek Olšák
2009-11-21
1
-0
/
+2
*
r300g: Begin separating HW TCL and SW TCL state and setup.
Corbin Simpson
2009-11-20
1
-16
/
+15
*
r300g: Unify context names for counts.
Corbin Simpson
2009-11-08
1
-1
/
+1
*
r300g: Fix is_buffer_referenced.
Corbin Simpson
2009-11-08
1
-2
/
+5
*
r300g: VBOs WIP
Maciej Cencora
2009-11-07
1
-3
/
+11
*
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-11-01
1
-2
/
+0
*
r300g: fix crash in r300_is_texture_referenced
Marek Olšák
2009-10-31
1
-1
/
+1
*
r300g: Clear up a bit of the buffer reference stuff.
Corbin Simpson
2009-10-28
1
-14
/
+11
*
r300g: Move render functions to r300_render.
Corbin Simpson
2009-10-22
1
-65
/
+2
[next]