index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_context.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
1
-3
/
+0
*
r300g: fix warnings when printing uint64_t
Marek Olšák
2010-04-26
1
-2
/
+4
*
r300g: Rudimentary stats, printed on exit.
Corbin Simpson
2010-04-26
1
-0
/
+11
*
Merge branch '7.8'
Brian Paul
2010-04-19
1
-1
/
+1
|
\
|
*
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
1
-1
/
+1
*
|
r300g: various other cleanups
Marek Olšák
2010-04-18
1
-1
/
+0
*
|
r300g: atomize beginning occlusion query
Marek Olšák
2010-04-14
1
-0
/
+1
*
|
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
1
-0
/
+3
*
|
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
1
-0
/
+4
*
|
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
1
-0
/
+2
*
|
r300g: atomize fragment shader
Marek Olšák
2010-04-12
1
-0
/
+6
*
|
r300g: Remove unnecessary headers.
Vinson Lee
2010-04-11
1
-1
/
+0
*
|
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-33
/
+8
*
|
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
1
-1
/
+1
*
|
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
2010-04-05
1
-0
/
+10
*
|
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
1
-3
/
+4
*
|
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-26
1
-2
/
+0
*
|
r300g: Remove unnecessary header.
Vinson Lee
2010-03-25
1
-1
/
+0
*
|
r300g: fix scons build
Marek Olšák
2010-03-21
1
-2
/
+2
*
|
r300g: fix occlusion query hangs.
Dave Airlie
2010-03-21
1
-1
/
+1
*
|
r300g: add buffer/texture referenced checks.
Dave Airlie
2010-03-21
1
-15
/
+9
*
|
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-19
1
-0
/
+2
*
|
r300g: rebuild screen/winsys interface
Dave Airlie
2010-03-15
1
-6
/
+28
*
|
r300g: remove pipe_context from r300_screen
Marek Olšák
2010-03-14
1
-4
/
+0
*
|
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-11
1
-0
/
+3
*
|
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
1
-2
/
+0
*
|
Merge commit 'origin/gallium-winsys-handle-rebased'
Keith Whitwell
2010-03-08
1
-6
/
+10
|
\
\
|
*
|
r300g: remove dead r300_get_texture_buffer function
Keith Whitwell
2010-03-04
1
-6
/
+10
|
|
/
*
|
r300g: add ability to tile/detile textures using blit during transfers
Marek Olšák
2010-03-07
1
-0
/
+2
*
|
r300g: disable emitting the HWTCL-related state when SWTCL is in use
Marek Olšák
2010-03-07
1
-1
/
+0
|
/
*
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
1
-0
/
+3
*
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
1
-3
/
+6
*
r300g: use the atom size directly during emission
Marek Olšák
2010-02-28
1
-10
/
+12
*
r300g: atomize invalidation of texture caches
Marek Olšák
2010-02-28
1
-0
/
+1
*
r300g: atomize PVS flush
Marek Olšák
2010-02-28
1
-19
/
+20
*
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-24
1
-0
/
+1
*
r300g: Move CALLOCs to correct place.
Corbin Simpson
2010-02-24
1
-8
/
+7
*
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
1
-29
/
+9
*
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-22
1
-9
/
+29
*
r300g: fix scons build
Marek Olšák
2010-02-14
1
-1
/
+2
*
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
1
-1
/
+3
*
r300g: make a local copy of framebuffer state
Marek Olšák
2010-02-06
1
-0
/
+4
*
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-28
1
-0
/
+1
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-27
1
-4
/
+0
*
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
1
-2
/
+3
*
r300g: Make vertex_format into an atom.
Corbin Simpson
2010-01-26
1
-2
/
+3
*
r300g: Kill dead code for hashing custom state.
Corbin Simpson
2010-01-26
1
-16
/
+0
*
r300g: Move GB_AA_CONFIG to its eventual new home.
Corbin Simpson
2010-01-19
1
-2
/
+2
*
r300g: Make invariant state into an atom.
Corbin Simpson
2010-01-19
1
-1
/
+2
*
r300g: output texture debug messages if only RADEON_DEBUG=tex is set
Marek Olšák
2010-01-17
1
-1
/
+1
[next]