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path: root/src/gallium/drivers/r300/r300_context.c
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* r300g: decide whether a flush should be asynchronous when calling itMarek Olšák2011-03-081-3/+3
* r300g: cleanup parameters of draw functionsMarek Olšák2011-03-051-3/+1
* r300g: preliminary implementation of clamping controlsMarek Olšák2011-03-041-2/+1
* r300g: implement FP16 alpha testMarek Olšák2011-03-041-1/+1
* r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák2011-03-021-2/+1
* r300g: initialize some r500 PS3 regsMarek Olšák2011-03-011-3/+12
* r300g: fix printing whether Z compression is enabledMarek Olšák2011-03-011-1/+2
* r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák2011-03-011-12/+5
* r300g: initialize SC_SCREENDOORMarek Olšák2011-02-281-1/+2
* r300g: fix missing initializers warningBrian Paul2011-02-221-2/+4
* r300g: fix a possible race when counting contextsMarek Olšák2011-02-191-2/+4
* r300g: implement fences using dummy relocationsMarek Olšák2011-02-151-25/+0
* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-111-4/+2
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-101-2/+2
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-101-2/+2
* r300g: use the same upload buffer for vertices and indicesMarek Olšák2011-02-081-11/+3
* u_vbuf_mgr: add a way to specify the BIND flag for the upload bufferMarek Olšák2011-02-081-0/+1
* r300g: use the new vertex buffer managerMarek Olšák2011-02-071-21/+7
* r300g: rework vertex format fallbackMarek Olšák2011-01-301-2/+2
* r300g: print driver info if RADEON_DEBUG=infoMarek Olšák2011-01-271-1/+26
* r300g: fix some bugs with zbuffer compression (v4)Marek Olšák2011-01-271-4/+13
* Revert "r300g/swtcl: re-enable LLVM"Jakob Bornecrantz2011-01-241-15/+1
* r300g: derive user buffer sizes at draw timeMarek Olšák2011-01-071-0/+1
* r300g: increase the size of upload buffersMarek Olšák2010-12-251-2/+2
* r300g/swtcl: re-enable LLVMMarek Olšák2010-12-241-1/+15
* r300g: Remove unnecessary headers.Vinson Lee2010-12-221-2/+0
* r300g: optimize looping over atomsMarek Olšák2010-12-051-21/+5
* r300g: fix buildMarek Olšák2010-12-031-1/+1
* r300g: Drop unnecessary castnobled2010-12-031-1/+1
* r300g: Abort if draw_create() failsnobled2010-12-031-0/+2
* r300g: Abort if atom allocations failnobled2010-12-031-18/+28
* util: rename u_mempool -> u_slabMarek Olšák2010-11-301-8/+8
* r300g: fix rendering with no vertex elementsMarek Olšák2010-11-201-0/+17
* r300g: rename has_hyperz -> can_hyperzMarek Olšák2010-11-101-2/+2
* r300g,u_blitter: use u_framebufferMarek Olšák2010-08-291-1/+1
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-2/+0
* r300g: fix context destroy under hyperzDave Airlie2010-08-171-3/+3
* r300g: fix an invalid pointer in freeMarek Olšák2010-08-161-1/+1
* r300g: Let hyperz init failnobled2010-08-161-1/+2
* r300g: Fix leaks in failed context creationnobled2010-08-161-34/+48
* r300g: Fix macronobled2010-08-161-1/+3
* r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0Marek Olšák2010-08-061-2/+5
* r300g: always emit hyperz state atom.Dave Airlie2010-08-051-5/+2
* r300g: implement hyper-z support. (v4)Dave Airlie2010-08-051-5/+33
* r300g: fix possible crash in destroy_contextMarek Olšák2010-07-191-2/+2
* r300g: fix typoMarek Olšák2010-07-191-1/+1
* r300g: use memory pools for buffer_create and get_transferMarek Olšák2010-07-191-0/+28
* r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák2010-07-161-6/+5
* r300g: implement fast color clearMarek Olšák2010-07-121-1/+1
* r300g: clear and copy a resource with a rectangular point spriteMarek Olšák2010-07-121-3/+5