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path: root/src/gallium/drivers/r300/r300_blit.c
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* r300g/swtcl: don't enter u_vbuf_mgrMarek Olšák2012-04-041-2/+7
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+0
* r300g: rework resource_copy_region, not changing pipe_resourceMarek Olšák2012-01-011-72/+100
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-1/+1
* u_blitter: add integer clear supportDave Airlie2011-10-091-1/+2
* r300g: remove unused r300_resource::tex_offsetMarek Olšák2011-10-081-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-5/+5
* u_blitter: rename util_blitter_copy_region -> util_blitter_copy_textureMarek Olšák2011-08-161-2/+2
* r300g: silence some warnings about uninitialized variablesBrian Paul2011-08-091-3/+5
* winsys/radeon: add R300 infix to winsys feature namesMarek Olšák2011-07-251-1/+1
* r300g: clear can be killed by render conditionMarek Olšák2011-05-291-7/+30
* r300g: print some HyperZ debug infoMarek Olšák2011-05-291-0/+3
* r300g: dynamically ask for and release Hyper-Z accessMarek Olšák2011-05-151-13/+37
* r300g: fix conversion from int to booleanMarek Olšák2011-05-151-2/+2
* r300g: unreference a zbuffer surface after decompressionMarek Olšák2011-05-091-0/+2
* r300g: remove redundant state variable hyperz_lockedMarek Olšák2011-05-091-3/+3
* gallium: add fallback for copying buffers to all driversMarek Olšák2011-04-211-0/+8
* r300g/winsys: rename r300->radeon and do a little cleanupMarek Olšák2011-04-181-4/+3
* r300g: fix another crash with hyperzMarek Olšák2011-04-081-22/+1
* r300g: fix crash with hyperzMarek Olšák2011-04-081-6/+4
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-2/+2
* r300g: decide whether a flush should be asynchronous when calling itMarek Olšák2011-03-081-1/+1
* r300g: accelerate resoure_copy_region for rgtcMarek Olšák2011-03-021-1/+2
* r300g: set the correct HiZ clear valueMarek Olšák2011-03-011-0/+8
* r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák2011-03-011-30/+33
* r300g: fix blitting NPOT compressed texturesMarek Olšák2011-02-161-3/+3
* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-101-24/+27
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-101-3/+3
* r300g: use the new vertex buffer managerMarek Olšák2011-02-071-2/+2
* r300g: fix resource_copy_region for DXT SRGB formatsMarek Olšák2011-01-281-4/+4
* r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák2011-01-281-10/+1
* r300g: fix some bugs with zbuffer compression (v4)Marek Olšák2011-01-271-103/+124
* r300g: support sRGB colorbuffersMarek Olšák2011-01-231-6/+8
* r300g: fix crash when flushing ZMASKMarek Olšák2011-01-091-4/+58
* r300g: fix a surface leak when flushing ZMASKMarek Olšák2011-01-081-0/+1
* r300g: optimize looping over atomsMarek Olšák2010-12-051-3/+3
* r300g: cleanup winsysMarek Olšák2010-12-051-1/+1
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-27/+30
* r300g: rename has_hyperz -> can_hyperzMarek Olšák2010-11-101-2/+2
* r300g: prevent creating multiple winsys BOs for the same handleMarek Olšák2010-09-151-4/+0
* r300g: remove unnecessary assignmentsMarek Olšák2010-09-041-6/+0
* r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clearMarek Olšák2010-08-151-1/+4
* r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák2010-08-151-7/+10
* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-151-5/+5
* r300g: do not clear with blitter if we clear just the ZMask RAMMarek Olšák2010-08-151-9/+37
* r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák2010-08-151-4/+12
* r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák2010-08-131-1/+1
* Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák2010-08-121-3/+1
* u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák2010-08-121-1/+3