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path: root/src/gallium/drivers/r300/r300_blit.c
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* gallium/radeon: use cs_check_space throughoutNicolai Hähnle2016-06-011-1/+1
* util/u_blitter: implement alpha blending for pipe->blitMarek Olšák2015-08-211-1/+2
* gallium/radeon: allow the winsys to choose the IB sizeMarek Olšák2015-08-061-1/+1
* r300g: fix sRGB->sRGB blitsMarek Olšák2015-03-091-0/+9
* r300g: implement MSAA copies by resolving and upsamplingMarek Olšák2014-09-241-2/+3
* r300g: BlitFramebuffer should follow render conditionMarek Olšák2014-06-031-3/+4
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-251-2/+2
* r300g: don't crash when getting NULL colorbuffersMarek Olšák2014-04-251-2/+2
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-1/+1
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-141-2/+1
* gallium: allow choosing which colorbuffers to clearMarek Olšák2013-12-121-1/+1
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-031-3/+1
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
* gallium/u_blitter: make clearing independent of the colorbuffer formatMarek Olšák2013-06-131-2/+1
* gallium/u_blitter: make clearing independent of the number of bound colorbuffersMarek Olšák2013-06-131-1/+0
* r300g: fix blending and alpha-test with RGBX16F and enable MSAA for itMarek Olšák2013-02-071-1/+2
* r300g: fix and cleanup flushing before clearing CMASK, ZMASK, and HIZMarek Olšák2013-01-151-0/+7
* r300g: implement MSAA compression and fast MSAA color clearMarek Olšák2013-01-151-2/+66
* r300g: fix MSAA resolve to an untiled textureMarek Olšák2013-01-141-1/+4
* r300g: if both Z and stencil are present, they must be fast-cleared togetherMarek Olšák2013-01-141-6/+11
* r300g: random hyperz cleanupsMarek Olšák2013-01-141-1/+1
* r300g: implement MSAAMarek Olšák2013-01-061-13/+158
* gallium/u_blitter: unify some parameters into a dstbox parameter in blit_genericMarek Olšák2013-01-041-6/+8
* gallium/u_blitter: remove useless parameter from blitter_default_dst_textureMarek Olšák2013-01-041-1/+1
* r300g: increment num_z_clears only if we have Hyper-ZMarek Olšák2012-12-021-2/+1
* r300g: enable Hyper-Z by default on r500Marek Olšák2012-12-021-1/+4
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-2/+1
* r300g: implement blitMarek Olšák2012-09-301-0/+40
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-301-3/+5
* gallium/u_blitter: document custom meta helpersMarek Olšák2012-08-151-1/+1
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-2/+2
* gallium/u_blitter: add ability to blit only depth or only stencilMarek Olšák2012-08-041-1/+1
* gallium: make user vertex buffers optionalMarek Olšák2012-04-241-9/+3
* u_vbuf: override create/bind/destroy_vertex_elements_stateMarek Olšák2012-04-241-1/+2
* u_vbuf: override set_vertex_buffersMarek Olšák2012-04-241-2/+2
* r300g/swtcl: don't enter u_vbuf_mgrMarek Olšák2012-04-041-2/+7
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-1/+0
* r300g: rework resource_copy_region, not changing pipe_resourceMarek Olšák2012-01-011-72/+100
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-1/+1
* u_blitter: add integer clear supportDave Airlie2011-10-091-1/+2
* r300g: remove unused r300_resource::tex_offsetMarek Olšák2011-10-081-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-5/+5
* u_blitter: rename util_blitter_copy_region -> util_blitter_copy_textureMarek Olšák2011-08-161-2/+2
* r300g: silence some warnings about uninitialized variablesBrian Paul2011-08-091-3/+5
* winsys/radeon: add R300 infix to winsys feature namesMarek Olšák2011-07-251-1/+1
* r300g: clear can be killed by render conditionMarek Olšák2011-05-291-7/+30
* r300g: print some HyperZ debug infoMarek Olšák2011-05-291-0/+3
* r300g: dynamically ask for and release Hyper-Z accessMarek Olšák2011-05-151-13/+37
* r300g: fix conversion from int to booleanMarek Olšák2011-05-151-2/+2
* r300g: unreference a zbuffer surface after decompressionMarek Olšák2011-05-091-0/+2