| Commit message (Collapse) | Author | Age | Files | Lines |
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The r300 gallium driver is using it outside of the Mesa tree, and I wanted
to do so for vc4 as well. Rather than make the multiple-definitions
problem even more complicated, just move it to more-shared code.
v2: Don't forget to delete the symlink in r300 (review by Matt).
Delete more r300-helper references (review by Emil)
Don't prefix util/ header inclusion with "util/" (review by Emil)
Reviewed-by: Matt Turner <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]> (v1)
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- include all headers in Makefile.sources
- sort the list(s)
- bundle the android buildscript & the tests
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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This gathers macros that have been included across components into util so
that the include chain can be more vertical. In particular, this makes
util stand on its own without any dependence whatsoever on the rest of
mesa.
Signed-off-by: "Jason Ekstrand" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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And fix these warning that appear at autoreconf time:
"`:='-style assignments are not portable"
v2: Fix the recently-converted-to-automake r600.
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On R500 chips, shader instructions can take 7-bit (3-bit mantissa, 4-bit
exponent) floating point values as inputs in place of registers.
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Factor out C_SOURCES from Makefile to Makefile.sources, and let Makefile
and SConscript share it.
Note that
$(TOP)/src/glsl/ralloc.c and
$(TOP)/src/mesa/program/register_allocate.c
are removed from C_SOURCES in Makefile.sources and added back in
Makefile and SConscript. The idea is that they are not part of r300g.
But having them in libr300.a makes build non-GL targets such as the
compiler tests or g3dvl much easier. Also, for practical reason, TOP
would be an undefined variable in Makefile.sources.
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