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gallium_va_encpackedheader01
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src
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gallium
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drivers
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nvfx
Commit message (
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Author
Age
Files
Lines
*
nvfx: Remove unused variables.
Vinson Lee
2010-09-12
3
-3
/
+1
*
nvfx: Move declaration before code.
Vinson Lee
2010-09-12
1
-6
/
+12
*
nv30: fix breakage due to 10 texcoord support on nv40
Luca Barbieri
2010-09-11
1
-2
/
+2
*
nvfx: fix return in vp main
Luca Barbieri
2010-09-06
1
-17
/
+39
*
nvfx: support nv30 simulation on nv40
Luca Barbieri
2010-09-05
7
-32
/
+50
*
nvfx: move nv04_2d to rules-ng-ng
Luca Barbieri
2010-09-05
2
-17
/
+1363
*
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
17
-334
/
+2356
*
nvfx: remove remaining BEGIN_RING/eng3d uses
Luca Barbieri
2010-09-05
2
-15
/
+18
*
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
2010-09-05
3
-9
/
+35
*
nvfx: properly return fogcoord.w == 1
Luca Barbieri
2010-09-05
1
-1
/
+15
*
nvfx: support saturate in vp
Luca Barbieri
2010-09-05
2
-66
/
+93
*
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
8
-263
/
+238
*
nvfx: use a piglit-ignored format for unknown cap message
Luca Barbieri
2010-09-05
1
-1
/
+1
*
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2010-09-05
2
-49
/
+37
*
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
2010-09-05
1
-1
/
+8
*
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
3
-1
/
+27
*
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
3
-67
/
+75
*
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
2
-39
/
+63
*
nvfx: fix some subrectangle copies
Luca Barbieri
2010-09-04
1
-4
/
+6
*
nvfx: fix inlinining in nv04_2d.c
Luca Barbieri
2010-09-04
1
-1
/
+1
*
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
3
-7
/
+24
*
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
2010-09-04
1
-2
/
+4
*
nvfx: consolidate tiny files
Luca Barbieri
2010-09-04
9
-134
/
+94
*
nvfx: fix vp DP2
Luca Barbieri
2010-09-04
1
-1
/
+1
*
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
1
-5
/
+18
*
nvfx: don't claim we support preds since the driver doesn't
Luca Barbieri
2010-09-04
1
-2
/
+2
*
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
3
-12
/
+19
*
nvfx: add missing context init
Luca Barbieri
2010-09-04
1
-0
/
+3
*
nvfx: tidy up state_emit
Luca Barbieri
2010-09-04
1
-76
/
+84
*
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
5
-5
/
+31
*
nvfx: add missing pushbuffer space check
Luca Barbieri
2010-09-04
1
-0
/
+2
*
nvfx: support all possible vs consts
Luca Barbieri
2010-09-04
1
-10
/
+5
*
nvfx: set magic bit to round NPOT mipmap sizes down and not up
Luca Barbieri
2010-09-04
1
-0
/
+3
*
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
2010-09-04
3
-8
/
+21
*
nvfx: implement LIT in fp
Luca Barbieri
2010-09-03
2
-1
/
+24
*
nvfx: fix division by zero in vp-ignore-input
Luca Barbieri
2010-09-03
1
-1
/
+1
*
nvfx: report correct max lodbias
Luca Barbieri
2010-09-03
1
-1
/
+1
*
nvfx: remove message
Luca Barbieri
2010-09-03
1
-13
/
+0
*
nvfx: support indirect addressing in vps
Luca Barbieri
2010-09-03
4
-27
/
+96
*
nvfx: fix support for more than 8 texture units (fixes etqw crash)
Luca Barbieri
2010-09-03
2
-4
/
+3
*
nouveau/nvfx: Remove enforcement of bit depth being same as front buffer
Patrice Mandin
2010-09-01
1
-17
/
+0
*
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
Vinson Lee
2010-08-28
2
-5
/
+5
*
nvfx: Set pointer to NULL after free.
Vinson Lee
2010-08-25
1
-1
/
+3
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
2
-7
/
+8
*
nvfx: Clean up header file inclusion in nvfx_screen.h.
Vinson Lee
2010-08-25
1
-2
/
+2
*
nvfx: Include missing headers in nvfx_shader.h.
Vinson Lee
2010-08-25
1
-0
/
+4
*
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
1
-0
/
+4
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
3
-4
/
+0
*
nvfx: don't emit dummy commands on nv30
Luca Barbieri
2010-08-24
1
-4
/
+8
*
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
1
-2
/
+4
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