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* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-141-0/+3
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* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-051-3/+0
| | | | | | | This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc. It was decided to refactor the transfer API instead of adding workarounds to address the performance issues.
* gallium/util: remove u_simple_screenMarek Olšák2012-02-211-1/+0
| | | | Deprecated and unused.
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-0/+1
| | | | | | | Just let the hardware do it if it can and avoid drivers having to check for the special case on each draw call. v2: update the draw module
* vl: add interlacing capabilitiesChristian König2012-02-061-0/+6
| | | | | | | Let the driver control interlaced or progressive format of video buffers. Signed-off-by: Christian König <[email protected]>
* nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVELChristoph Bumiller2012-01-291-0/+2
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* nvfx: fix nv3x fallout from state validation changesLucas Stach2012-01-261-1/+5
| | | | | | | | | | | From c998f732d42da5e962fe5da294493132c3e8dc5f Mon Sep 17 00:00:00 2001 From: Lucas Stach <[email protected]> Date: Tue, 24 Jan 2012 09:46:32 +0100 Subject: [PATCH] nvfx: fix nv3x fallout from state validation changes Apparently nv3x needs some curde hacks to work properly. This is clearly not the right fix, but it's the behaviour of the old code and fixes regressions seen by users.
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+3
| | | | | | | | | | | | | | For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs.
* vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMATChristian König2012-01-151-0/+2
| | | | | | | Create the video buffers in the format the driver preffers. This temporary creates problems with decoder less VDPAU video playback. Signed-off-by: Christian König <[email protected]>
* nvfx: random cleanups of the state validation codeLucas Stach2012-01-151-27/+22
| | | | Signed-off-by: Lucas Stach <[email protected]>
* nvfx: drop render temporaries codeLucas Stach2012-01-154-172/+18
| | | | | | This code is unneeded now, we don't use render temps any more. Signed-off-by: Lucas Stach <[email protected]>
* nvfx: rework state_fb code to get rid of render tempsLucas Stach2012-01-154-146/+72
| | | | | | | | | | | | | | | | | This commit rewrites a lot of the state_fb code to support rendering to targets not aligned to 64 byte. This allows us to drop the render temporaries as unaligned targets are the only use-case where they are really needed. The temporaries code was used for a lot of things more, but apparently those also work without temps. There is one regression in piglit fbo-clear-formats, but this will be fixed with the use of real hardware clears and doesn't matter in practice as no real application tries to scissor clear a 2x2 pixel render target. Signed-off-by: Lucas Stach <[email protected]>
* nvfx: say no to stream output capsLucas Stach2012-01-151-1/+5
| | | | | | | nvfx doesn't support any kind of stream out, so silence the unused cap warnings. Signed-off-by: Lucas Stach <[email protected]>
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-103-20/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <[email protected]> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <[email protected]> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <[email protected]> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <[email protected]> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
* vl: replace decode_buffers with auxiliary data fieldChristian König2012-01-091-2/+0
| | | | | | | Based on patches from Maarten Lankhorst <[email protected]> Signed-off-by: Christian König <[email protected]> Acked-by: Maarten Lankhorst <[email protected]>
* nvfx: remove unused-but-set variablesMarek Olšák2012-01-082-5/+0
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* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-0/+3
| | | | | | | | | | | Please see the diff for further info. This paves the way for moving user buffer uploads out of drivers and should allow to clean up the mess in u_upload_mgr in the meantime. For now only allowed for buffers on r300 and r600. Acked-by: Christian König <[email protected]>
* nouveau: get rid of winsys objectMarcin Slusarz2011-12-134-9/+1
| | | | Its only purpose was to destroy itself.
* nouveau/nvfx: Add more unsupported PIPE_CAP valuesPatrice Mandin2011-12-061-1/+5
| | | | Signed-off-by: Patrice Mandin <[email protected]>
* android: pass -std=c99 by defaultChia-I Wu2011-11-261-1/+0
| | | | | Several modules expect a C99 compiler already. It is also the default for Makefile build.
* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-221-7/+7
| | | | | | | | | | | | | | | The motivation behind this is to add some self-documentation in the code about how each CAP can be used. The idea is: - enum pipe_cap is only valid in get_param - enum pipe_capf is only valid in get_paramf Which CAPs are floating-point have been determined based on how everybody except svga implemented the functions. svga have been modified to match all the other drivers. Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-2/+0
| | | | | Only i965g does not enable GLSL, but that driver has been unmaintained and bitrotting for quite a while anyway.
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-113-3/+3
| | | | | | | | | | these are never USCALED, always UINT in reality. taken from some work by Christoph Bumiller v2: fixup formatting of table + tabs Signed-off-by: Dave Airlie <[email protected]>
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-4/+4
| | | | | | | | | This removes: - PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS - PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS in favor of the that new per-shader cap. Reviewed-by: Brian Paul <[email protected]>
* gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák2011-09-301-2/+0
| | | | | | | | | | All drivers support it (well, except Cell). The boolean option is going away from core Mesa too. This is a follow-up to Ian Romanick's patch "mesa: Remove ARB_texture_mirrored_repeat extension enable flag". Reviewed-by: Brian Paul <[email protected]>
* gallium: move border color to be a color unionDave Airlie2011-09-271-1/+1
| | | | | | | | | | EXT_texture_integer also specifies border color should be a color union, the values are used according to the texture sampler format. (update docs) Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-183-6/+7
| | | | | | | | | | | | | | | This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values. Notes: 1. the value is opaque. 2. only when the value is used should it be interpretered according to the surface format it is going to be used with. 3. float clears on integer buffers and vice-versa are undefined. v2: fixed up vega and graw, dropped hunks that shouldn't have been in patch. Signed-off-by: Dave Airlie <[email protected]>
* nouveau: Fix typos of ParseSourceList in SConscript files.Vinson Lee2011-09-161-1/+1
| | | | Reviewed-by: Chia-I Wu <[email protected]>
* nouveau: Add support for XvMC accelerationMaarten Lankhorst2011-09-102-3/+3
| | | | | | Try to use the PMPEG where available Signed-off-by: Maarten Lankhorst <[email protected]>
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-101-1/+1
| | | | v2: remove PIPE_CAP_ARRAY_TEXTURES in favor of the new CAP.
* nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR defineChristoph Bumiller2011-08-307-14/+14
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* android: add support for nouveauChia-I Wu2011-08-271-0/+38
| | | | Compile tested only.
* nouveau: share the source listsChia-I Wu2011-08-273-45/+26
| | | | | For each driver, factor out C_SOURCES from Makefile to Makefile.sources, and let Makefile and SConscript share it.
* g3dvl: Rework the decoder interface part 2/5Christian König2011-08-261-0/+2
| | | | | | | | Implement PIPE_CAP_NUM_BUFFERS_DESIRED giving the decoder control over the number of buffers a state tracker should allocate. Signed-off-by: Christian König <[email protected]> Reviewed-by: Younes Manton <[email protected]>
* u_blitter: rename util_blitter_copy_region -> util_blitter_copy_textureMarek Olšák2011-08-161-1/+1
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* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-0/+2
|\ | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_atom_pixeltransfer.c src/mesa/state_tracker/st_program.c
| * gallium: add PIPE_SHADER_CAP_INTEGERSBryan Cain2011-08-011-0/+2
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* | Merge branch 'pipe-video'Christian König2011-07-133-0/+28
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| * | [g3dvl] add some more PIPE_VIDEO_CAPsChristian König2011-07-121-0/+6
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| * | [g3dvl] remove pipe_video_context from nouveauChristian König2011-07-115-84/+22
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| * | Merge remote-tracking branch 'origin/master' into pipe-videoChristian König2011-07-043-2/+22
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configure.ac src/gallium/drivers/r600/r600_state_inlines.h src/gallium/tests/trivial/Makefile src/gallium/winsys/g3dvl/dri/XF86dri.c src/gallium/winsys/g3dvl/dri/driclient.c src/gallium/winsys/g3dvl/dri/driclient.h src/gallium/winsys/g3dvl/dri/xf86dri.h src/gallium/winsys/g3dvl/dri/xf86dristr.h src/gallium/winsys/r600/drm/r600_bo.c
| * \ \ Merge remote-tracking branch 'origin/master' into pipe-videoChristian König2011-06-092-3/+3
| |\ \ \ | | | |/ | | |/| | | | | | | | | | | | | Conflicts: src/gallium/tests/unit/u_format_test.c src/gallium/winsys/r600/drm/r600_hw_context.c
| * | | Merge remote-tracking branch 'origin/master' into pipe-videoChristian König2011-05-151-0/+6
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| * | | | [g3dvl] Fix compile error.Johannes Obermayr2011-04-281-1/+1
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Christian König <[email protected]>
| * | | | Merge remote branch 'origin/master' into pipe-videoChristian König2011-04-233-1/+15
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configs/linux-dri src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_state.c src/gallium/include/pipe/p_format.h src/gallium/tests/graw/fragment-shader/frag-abs.sh src/gallium/tests/graw/fragment-shader/frag-add.sh src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh src/gallium/tests/graw/fragment-shader/frag-dp3.sh src/gallium/tests/graw/fragment-shader/frag-dp4.sh src/gallium/tests/graw/fragment-shader/frag-dst.sh src/gallium/tests/graw/fragment-shader/frag-ex2.sh src/gallium/tests/graw/fragment-shader/frag-face.sh src/gallium/tests/graw/fragment-shader/frag-flr.sh src/gallium/tests/graw/fragment-shader/frag-frc.sh src/gallium/tests/graw/fragment-shader/frag-kil.sh src/gallium/tests/graw/fragment-shader/frag-lg2.sh src/gallium/tests/graw/fragment-shader/frag-lit.sh src/gallium/tests/graw/fragment-shader/frag-lrp.sh src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh src/gallium/tests/graw/fragment-shader/frag-mad.sh src/gallium/tests/graw/fragment-shader/frag-max.sh src/gallium/tests/graw/fragment-shader/frag-min.sh src/gallium/tests/graw/fragment-shader/frag-mov.sh src/gallium/tests/graw/fragment-shader/frag-mul.sh src/gallium/tests/graw/fragment-shader/frag-rcp.sh src/gallium/tests/graw/fragment-shader/frag-rsq.sh src/gallium/tests/graw/fragment-shader/frag-sge.sh src/gallium/tests/graw/fragment-shader/frag-slt.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh src/gallium/tests/graw/fragment-shader/frag-sub.sh src/gallium/tests/graw/fragment-shader/frag-tempx.sh src/gallium/tests/graw/fragment-shader/frag-xpd.sh src/gallium/tests/graw/vertex-shader/vert-abs.sh src/gallium/tests/graw/vertex-shader/vert-add.sh src/gallium/tests/graw/vertex-shader/vert-arl.sh src/gallium/tests/graw/vertex-shader/vert-arr.sh src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh src/gallium/tests/graw/vertex-shader/vert-dp3.sh src/gallium/tests/graw/vertex-shader/vert-dp4.sh src/gallium/tests/graw/vertex-shader/vert-dst.sh src/gallium/tests/graw/vertex-shader/vert-ex2.sh src/gallium/tests/graw/vertex-shader/vert-flr.sh src/gallium/tests/graw/vertex-shader/vert-frc.sh src/gallium/tests/graw/vertex-shader/vert-lg2.sh src/gallium/tests/graw/vertex-shader/vert-lit.sh src/gallium/tests/graw/vertex-shader/vert-lrp.sh src/gallium/tests/graw/vertex-shader/vert-mad.sh src/gallium/tests/graw/vertex-shader/vert-max.sh src/gallium/tests/graw/vertex-shader/vert-min.sh src/gallium/tests/graw/vertex-shader/vert-mov.sh src/gallium/tests/graw/vertex-shader/vert-mul.sh src/gallium/tests/graw/vertex-shader/vert-rcp.sh src/gallium/tests/graw/vertex-shader/vert-rsq.sh src/gallium/tests/graw/vertex-shader/vert-sge.sh src/gallium/tests/graw/vertex-shader/vert-slt.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh src/gallium/tests/graw/vertex-shader/vert-sub.sh src/gallium/tests/graw/vertex-shader/vert-xpd.sh src/gallium/tools/trace/dump.py src/gallium/tools/trace/format.py src/gallium/tools/trace/model.py src/gallium/tools/trace/parse.py
| * | | | | [g3dvl] and finally split the decoder part out of the contextChristian König2011-04-062-16/+4
| | | | | | | | | | | | | | | | | | | | | | | | This should give a good basis to implement vdpau ontop of it.
| * | | | | [g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMATChristian König2011-04-021-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | It wasn't fully implemented anyway.
| * | | | | Merge remote branch 'origin/master' into pipe-videoChristian König2011-03-195-17/+9
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/drivers/r600/r600_asm.c src/gallium/tests/unit/SConscript
| * | | | | | [g3dvl] move mpeg12 context out of softpipeChristian König2011-03-171-5/+12
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| * | | | | | Merge remote branch 'origin/master' into pipe-videoChristian König2011-03-041-0/+1
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