| Commit message (Expand) | Author | Age | Files | Lines |
* | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger | 2010-03-30 | 5 | -7/+7 |
* | draw: Add EMIT_4UB_BGRA format | Jakob Bornecrantz | 2010-03-26 | 1 | -0/+6 |
* | nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAM | Luca Barbieri | 2010-03-23 | 3 | -1/+33 |
* | nvfx: delay allocation of buffers in GART/VRAM to validation time | Luca Barbieri | 2010-03-23 | 2 | -5/+3 |
* | nvfx: don't crash on empty fragment program | Luca Barbieri | 2010-03-23 | 1 | -1/+2 |
* | nvfx: fix coding style in nvfx_transfer.c | Luca Barbieri | 2010-03-23 | 1 | -8/+8 |
* | nvfx: stop incessantly spewing debug messages on the terminal | Luca Barbieri | 2010-03-23 | 2 | -3/+8 |
* | nvfx: fix/workaround nv3x hwtnl issues | Luca Barbieri | 2010-03-23 | 1 | -5/+6 |
* | nvfx: fix sampler views support | Luca Barbieri | 2010-03-22 | 3 | -3/+2 |
* | nvfx: fix up after merge | Keith Whitwell | 2010-03-15 | 1 | -9/+7 |
* | Merge commit 'origin/master' into gallium-sampler-view | Keith Whitwell | 2010-03-15 | 2 | -2/+36 |
* | nvfx: remove src_native_swz, which was a no-op | Luca Barbieri | 2010-03-15 | 2 | -88/+0 |
* | nvfx: clean up shader header | Luca Barbieri | 2010-03-15 | 4 | -103/+92 |
* | nvfx: draw: make swtnl draw_elements actually work. | Luca Barbieri | 2010-03-15 | 1 | -1/+1 |
* | nvfx: draw: emit color as floating point | Luca Barbieri | 2010-03-15 | 1 | -1/+1 |
* | nvfx: draw: make perspective corrective texturing work | Luca Barbieri | 2010-03-15 | 1 | -1/+8 |
* | nvfx: draw: create draw vp with ureg | Luca Barbieri | 2010-03-15 | 1 | -43/+24 |
* | nvfx: add NOUVEAU_SWTNL to force swtnl at runtime | Luca Barbieri | 2010-03-15 | 1 | -3/+10 |
* | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri | 2010-03-15 | 5 | -2/+585 |
* | nvfx: fix viewport state after bypass removal for swtnl | Luca Barbieri | 2010-03-15 | 1 | -11/+24 |
* | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri | 2010-03-15 | 7 | -4/+673 |
* | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri | 2010-03-15 | 4 | -26/+174 |
* | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri | 2010-03-15 | 4 | -17/+62 |
* | nv30, nv40: unify nv[34]0_context.c | Luca Barbieri | 2010-03-15 | 4 | -9/+94 |
* | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri | 2010-03-15 | 3 | -4/+20 |
* | nv30, nv40: non-trivially unify nv[34]0_screen.c | Luca Barbieri | 2010-03-15 | 2 | -0/+437 |
* | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri | 2010-03-15 | 5 | -9/+1115 |
* | nv30, nv40: partially unify nv[34]0_state.c | Luca Barbieri | 2010-03-15 | 3 | -0/+614 |
* | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri | 2010-03-15 | 4 | -6/+576 |
* | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri | 2010-03-15 | 4 | -1/+377 |
* | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri | 2010-03-15 | 4 | -2/+1019 |
* | nv30, nv40: non-trivially partially unify nv[34]0_shader.h | Luca Barbieri | 2010-03-15 | 1 | -0/+407 |
* | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri | 2010-03-15 | 4 | -1/+237 |
* | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri | 2010-03-15 | 4 | -1/+41 |
* | nv30, nv40: unify nv[34]0_query.c | Luca Barbieri | 2010-03-15 | 4 | -0/+194 |
* | nv30, nv40: unify nv[34]0_miptree.c | Luca Barbieri | 2010-03-15 | 2 | -0/+248 |
* | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri | 2010-03-15 | 4 | -1/+43 |
* | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri | 2010-03-15 | 4 | -2/+46 |
* | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri | 2010-03-15 | 4 | -1/+39 |
* | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri | 2010-03-15 | 4 | -1/+20 |
* | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri | 2010-03-15 | 4 | -2/+47 |
* | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri | 2010-03-15 | 3 | -0/+195 |
* | nv30, nv40: unify identical nv[34]0_transfer.c | Luca Barbieri | 2010-03-15 | 3 | -1/+187 |
* | nv30, nv40: unify identical nv[34]0_clear.c | Luca Barbieri | 2010-03-15 | 3 | -4/+20 |
* | nvfx: add nvfx directory to build system | Luca Barbieri | 2010-03-15 | 1 | -0/+11 |
* | nv30, nv40: add is_nv4x member to context and screen structs | Luca Barbieri | 2010-03-15 | 2 | -0/+4 |
* | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | 2010-03-15 | 3 | -0/+310 |