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path:
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src
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gallium
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drivers
/
nvfx
/
nvfx_surface.c
Commit message (
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)
Author
Age
Files
Lines
*
nvfx: completely remove this driver (GeForce FX/6/7)
Ben Skeggs
2012-04-14
1
-413
/
+0
*
nvfx: drop render temporaries code
Lucas Stach
2012-01-15
1
-125
/
+13
*
nvfx: rework state_fb code to get rid of render temps
Lucas Stach
2012-01-15
1
-0
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-1
/
+0
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
1
-3
/
+3
*
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
Christoph Bumiller
2011-08-30
1
-3
/
+3
*
u_blitter: rename util_blitter_copy_region -> util_blitter_copy_texture
Marek Olšák
2011-08-16
1
-1
/
+1
*
gallium: s/bool/boolean/
Brian Paul
2011-06-08
1
-2
/
+2
*
gallium: add fallback for copying buffers to all drivers
Marek Olšák
2011-04-21
1
-0
/
+8
*
nvfx: restore BEGIN_RING usage
Xavier Chantry
2010-12-25
1
-4
/
+4
*
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
1
-1
/
+1
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-27
/
+33
*
nvfx: Move declaration before code.
Vinson Lee
2010-09-12
1
-6
/
+12
*
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
1
-2
/
+2
*
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
2010-09-05
1
-0
/
+16
*
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
2010-09-05
1
-1
/
+8
*
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
1
-46
/
+7
*
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
1
-39
/
+43
*
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
1
-5
/
+17
*
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
2010-09-04
1
-4
/
+18
*
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
Vinson Lee
2010-08-28
1
-1
/
+1
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
1
-1
/
+0
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
1
-14
/
+21
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
1
-10
/
+13
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
1
-12
/
+109
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
1
-27
/
+319
*
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
1
-1
/
+1
*
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-06-03
1
-14
/
+14
*
nvfx: adapt to clear interface changes
Roland Scheidegger
2010-05-29
1
-11
/
+27
*
nouveau: adapt to interface changes
Roland Scheidegger
2010-05-17
1
-9
/
+28
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-04-17
1
-1
/
+0
*
nv30, nv40: unify nv[34]0_query.c
Luca Barbieri
2010-03-15
1
-0
/
+62