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path:
root
/
src
/
gallium
/
drivers
/
nvfx
/
nvfx_state_fb.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
nvfx: rework state_fb code to get rid of render temps
Lucas Stach
2012-01-15
1
-97
/
+58
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
1
-1
/
+1
*
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
Christoph Bumiller
2011-08-30
1
-1
/
+1
*
nvfx: restore BEGIN_RING usage
Xavier Chantry
2010-12-25
1
-19
/
+20
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-4
/
+4
*
nvfx: reset nvfx->hw_zeta
Xavier Chantry
2010-11-25
1
-1
/
+3
*
nvfx: fb->nr_cbufs <= 1 on nv30
Xavier Chantry
2010-11-25
1
-1
/
+1
*
nvfx: add RGB framebuffer format support in addition to BGR
Luca Barbieri
2010-09-24
1
-0
/
+6
*
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
1
-48
/
+48
*
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
1
-0
/
+6
*
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
2010-09-04
1
-2
/
+4
*
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
1
-3
/
+1
*
nvfx: add missing pushbuffer space check
Luca Barbieri
2010-09-04
1
-0
/
+2
*
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
1
-0
/
+2
*
nvfx: fix GPU hardlocks when depth buffer is absent
Luca Barbieri
2010-08-21
1
-0
/
+4
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
1
-3
/
+2
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
1
-96
/
+155
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
1
-4
/
+2
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
1
-3
/
+3
*
gallium: replace pipe_resource::_usage with pipe_resource::usage
Brian Paul
2010-04-20
1
-1
/
+1
*
nvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri
2010-04-12
1
-9
/
+1
*
nvfx: so->RING_3D: fb
Luca Barbieri
2010-04-12
1
-74
/
+104
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-10
/
+4
*
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
2010-03-30
1
-1
/
+1
*
nv30, nv40: non-trivially unify nv[34]0_state_fb.c
Luca Barbieri
2010-03-15
1
-0
/
+234