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path: root/src/gallium/drivers/nvfx/nvfx_state.c
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* nvfx: fix GPU hardlocks when depth buffer is absentLuca Barbieri2010-08-211-3/+1
* nvfx: support flatshade_firstLuca Barbieri2010-08-211-0/+3
* nvfx: support proper shader linkage - adds glsl supportLuca Barbieri2010-08-211-14/+11
* nvfx: rewrite draw code and buffer codeLuca Barbieri2010-08-211-84/+0
* nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri2010-08-211-112/+0
* nvfx: reference count bound objectsLuca Barbieri2010-08-211-7/+29
* gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu2010-07-291-0/+15
* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-0/+7
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| * gallium: implement set_sample_mask() in all driversRoland Scheidegger2010-05-181-0/+7
* | gallium: more work on ccw flag removalKeith Whitwell2010-05-141-1/+1
* | gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell2010-05-141-50/+23
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* nvfx: Add support for two sided colorLuca Barbieri2010-04-121-1/+3
* nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri2010-04-121-0/+17
* nvfx: add NVFX_NEW_{FRAG,VERT}CONSTLuca Barbieri2010-04-121-2/+2
* nvfx: so->sb: blendLuca Barbieri2010-04-121-24/+21
* nvfx: so->sb: zsaLuca Barbieri2010-04-121-36/+32
* nvfx: so->sb: rasterizerLuca Barbieri2010-04-121-48/+44
* Squashed commit of the following:Keith Whitwell2010-04-101-5/+5
* nvfx: fix up after mergeKeith Whitwell2010-03-151-9/+7
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-151-2/+35
* nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.cLuca Barbieri2010-03-151-16/+33
* nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri2010-03-151-4/+1
* nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri2010-03-151-0/+605