| Commit message (Expand) | Author | Age | Files | Lines |
* | nvfx: support unlimited constants and immediates in fp | Luca Barbieri | 2010-09-05 | 1 | -2/+3 |
* | nvfx: implement LIT in fp | Luca Barbieri | 2010-09-03 | 1 | -0/+1 |
* | nvfx: support indirect addressing in vps | Luca Barbieri | 2010-09-03 | 1 | -2/+5 |
* | nvfx: Include missing headers in nvfx_shader.h. | Vinson Lee | 2010-08-25 | 1 | -0/+4 |
* | nvfx: use relocations array for vp constants | Luca Barbieri | 2010-08-22 | 1 | -1/+1 |
* | nv40: add fragment program control flow | Luca Barbieri | 2010-08-21 | 1 | -0/+5 |
* | nvfx: refactor shader assembler | Luca Barbieri | 2010-08-21 | 1 | -43/+73 |
* | nvfx: improve and correct nvfx_shader.h | Luca Barbieri | 2010-08-21 | 1 | -13/+65 |
* | nvfx: support proper shader linkage - adds glsl support | Luca Barbieri | 2010-08-21 | 1 | -0/+1 |
* | nvfx: fix TXL opcode value | Luca Barbieri | 2010-04-12 | 1 | -1/+1 |
* | nvfx: clean up shader header | Luca Barbieri | 2010-03-15 | 1 | -17/+39 |
* | nv30, nv40: non-trivially partially unify nv[34]0_shader.h | Luca Barbieri | 2010-03-15 | 1 | -0/+407 |