Commit message (Expand) | Author | Age | Files | Lines | |
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* | nvfx: Fix include recursion. | Vinson Lee | 2010-04-18 | 1 | -1/+2 |
* | nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ... | Luca Barbieri | 2010-04-15 | 1 | -1/+2 |
* | nvfx: allocate a bigger block for queries | Luca Barbieri | 2010-04-12 | 1 | -1/+1 |
* | nvfx: support an unlimited number of occlusion queries | Luca Barbieri | 2010-04-12 | 1 | -0/+2 |
* | nvfx: move check for NOUVEAU_SWTNL | Luca Barbieri | 2010-04-12 | 1 | -0/+1 |
* | nvfx: rework validation logic to use code and avoid stateobjs | Luca Barbieri | 2010-04-12 | 1 | -3/+0 |
* | Squashed commit of the following: | Keith Whitwell | 2010-04-10 | 1 | -0/+1 |
* | nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAM | Luca Barbieri | 2010-03-23 | 1 | -0/+1 |
* | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri | 2010-03-15 | 1 | -1/+1 |
* | nv30, nv40: add is_nv4x member to context and screen structs | Luca Barbieri | 2010-03-15 | 1 | -0/+2 |
* | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | 2010-03-15 | 1 | -0/+37 |