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path: root/src/gallium/drivers/nvfx/nvfx_screen.c
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* nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...Luca Barbieri2010-04-151-8/+12
* nvfx: allocate a bigger block for queriesLuca Barbieri2010-04-121-3/+10
* nvfx: support an unlimited number of occlusion queriesLuca Barbieri2010-04-121-0/+2
* nvfx: fix compile errorLuca Barbieri2010-04-121-1/+1
* nvfx: don't use hw index buffers on nv3x and nv44Luca Barbieri2010-04-121-1/+2
* nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM supportLuca Barbieri2010-04-121-0/+2
* nvfx: allocate buffers in GART if !NOUVEAU_SWTNLLuca Barbieri2010-04-121-2/+1
* nvfx: move check for NOUVEAU_SWTNLLuca Barbieri2010-04-121-0/+2
* nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri2010-04-121-6/+0
* nvfx: so->RING_3D: screenLuca Barbieri2010-04-121-93/+89
* nouveau: bind the 3D engine to subchannel 7 and add RING_3DLuca Barbieri2010-04-121-0/+2
* Squashed commit of the following:Keith Whitwell2010-04-101-10/+5
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-2/+2
* nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAMLuca Barbieri2010-03-231-0/+31
* nvfx: delay allocation of buffers in GART/VRAM to validation timeLuca Barbieri2010-03-231-4/+2
* nv30, nv40: unify nv[34]0_context.cLuca Barbieri2010-03-151-3/+1
* nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri2010-03-151-2/+1
* nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri2010-03-151-0/+436