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path: root/src/gallium/drivers/nvfx/nvfx_screen.c
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* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-0/+2
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| * gallium: add PIPE_SHADER_CAP_INTEGERSBryan Cain2011-08-011-0/+2
* | Merge branch 'pipe-video'Christian König2011-07-131-0/+22
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| * | [g3dvl] add some more PIPE_VIDEO_CAPsChristian König2011-07-121-0/+6
| * | [g3dvl] remove pipe_video_context from nouveauChristian König2011-07-111-2/+16
| * | Merge remote-tracking branch 'origin/master' into pipe-videoChristian König2011-07-041-0/+7
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| * \ \ Merge remote-tracking branch 'origin/master' into pipe-videoChristian König2011-05-151-0/+6
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| * | | Merge remote branch 'origin/master' into pipe-videoChristian König2011-04-231-0/+6
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| * \ \ \ Merge remote branch 'origin/master' into pipe-videoChristian König2011-03-191-1/+1
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| * \ \ \ \ Merge remote branch 'origin/master' into pipe-videoChristian König2011-01-081-34/+36
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| * \ \ \ \ \ Merge remote branch 'origin/master' into pipe-videoChristian König2010-12-111-0/+4
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| * \ \ \ \ \ \ Merge remote branch 'origin/master' into pipe-videoChristian König2010-11-211-1/+12
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| * \ \ \ \ \ \ \ Merge remote branch 'origin/master' into pipe-videoChristian König2010-11-111-0/+4
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| * \ \ \ \ \ \ \ \ Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-videoChristian König2010-10-121-116/+233
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| * | | | | | | | | | vl: Get nouveau building again.Younes Manton2010-05-291-0/+2
* | | | | | | | | | | nvfx: handle PIPE_CAP_SM3David Heidelberger2011-07-111-0/+3
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* | | | | | | | | | nvfx: nasty hack to make glFinish() actually finish..Ben Skeggs2011-06-211-0/+7
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* | | | | | | | | nvfx: fill some PIPE_CAPsFrancesco Marella2011-05-131-0/+6
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* | | | | | | | gallium: include u_format.h for util_format_is_supportedMarcin Slusarz2011-04-171-0/+1
* | | | | | | | gallium: add and use generic function for querying patented format support (v2)Marek Olšák2011-04-151-0/+3
* | | | | | | | gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some driversMarek Olšák2011-04-011-0/+2
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* | | | | | | gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
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* | | | | | nvfx: restore BEGIN_RING usageXavier Chantry2010-12-251-34/+36
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* | | | | gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák2010-11-221-0/+4
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* | | | nvfx: only expose one rt on nv30Xavier Chantry2010-11-201-1/+1
* | | | nvfx: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+11
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* | | nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORTLucas Stach2010-11-111-0/+4
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* | nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri2010-09-241-0/+2
* | gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-45/+74
* | nvfx: support nv30 simulation on nv40Luca Barbieri2010-09-051-18/+31
* | nvfx: switch to rules-ng-ng register headersLuca Barbieri2010-09-051-29/+29
* | nvfx: add rewritten swtnl supportLuca Barbieri2010-09-051-1/+1
* | nvfx: use a piglit-ignored format for unknown cap messageLuca Barbieri2010-09-051-1/+1
* | nvfx: support rendering to more formatsLuca Barbieri2010-09-041-1/+19
* | nvfx: don't claim we support preds since the driver doesn'tLuca Barbieri2010-09-041-2/+2
* | nv40: support all 10 texcoordsLuca Barbieri2010-09-041-2/+2
* | nvfx: add missing context initLuca Barbieri2010-09-041-0/+3
* | nvfx: support all coord conventions in hardwareLuca Barbieri2010-09-041-2/+1
* | nvfx: support all possible vs constsLuca Barbieri2010-09-041-10/+5
* | nvfx: set magic bit to round NPOT mipmap sizes down and not upLuca Barbieri2010-09-041-0/+3
* | nvfx: report correct max lodbiasLuca Barbieri2010-09-031-1/+1
* | nvfx: remove messageLuca Barbieri2010-09-031-13/+0
* | nvfx: support indirect addressing in vpsLuca Barbieri2010-09-031-2/+9
* | nvfx: fix support for more than 8 texture units (fixes etqw crash)Luca Barbieri2010-09-031-2/+1
* | nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
* | nvfx: emit bo relocations only when neededLuca Barbieri2010-08-231-0/+11
* | nvfx: expose GLSLLuca Barbieri2010-08-211-1/+1
* | nvfx: rewrite draw code and buffer codeLuca Barbieri2010-08-211-6/+27
* | nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri2010-08-211-38/+26
* | nvfx: new 2D: use new 2D engine in GalliumLuca Barbieri2010-08-211-4/+2