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path:
root
/
src
/
gallium
/
drivers
/
nvfx
/
nvfx_fragprog.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
nvfx: support nv30 simulation on nv40
Luca Barbieri
2010-09-05
1
-10
/
+10
*
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
1
-14
/
+14
*
nvfx: properly return fogcoord.w == 1
Luca Barbieri
2010-09-05
1
-1
/
+15
*
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
1
-1
/
+1
*
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2010-09-05
1
-47
/
+34
*
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
1
-5
/
+18
*
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
1
-3
/
+4
*
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
1
-0
/
+10
*
nvfx: implement LIT in fp
Luca Barbieri
2010-09-03
1
-1
/
+23
*
nvfx: Set pointer to NULL after free.
Vinson Lee
2010-08-25
1
-1
/
+3
*
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
1
-2
/
+4
*
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
1
-0
/
+3
*
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
1
-2
/
+5
*
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
1
-13
/
+0
*
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
1
-1
/
+1
*
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
1
-38
/
+101
*
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-23
1
-8
/
+8
*
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
1
-66
/
+108
*
nvfx: move stuff around
Luca Barbieri
2010-08-22
1
-0
/
+42
*
nvfx: simplify and correct fragment program update logic
Luca Barbieri
2010-08-22
1
-61
/
+124
*
nvfx: use relocations array for vp constants
Luca Barbieri
2010-08-22
1
-9
/
+9
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-0
/
+2
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
1
-15
/
+32
*
nvfx: tweak CMP in fp
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: implement TXL in fp
Luca Barbieri
2010-08-21
1
-0
/
+6
*
nvfx: implement SSG in fp
Luca Barbieri
2010-08-21
1
-1
/
+13
*
nvfx: implement DP2 in vp and fp
Luca Barbieri
2010-08-21
1
-0
/
+5
*
nvfx: implement TRUNC in vp and fp
Luca Barbieri
2010-08-21
1
-6
/
+19
*
nvfx: implement NOP
Luca Barbieri
2010-08-21
1
-0
/
+2
*
nv40: add fragment program control flow
Luca Barbieri
2010-08-21
1
-5
/
+242
*
nvfx: refactor shader assembler
Luca Barbieri
2010-08-21
1
-194
/
+170
*
nvfx: add option to dump shaders in TGSI and native code
Luca Barbieri
2010-08-21
1
-0
/
+15
*
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
1
-62
/
+142
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
1
-5
/
+2
*
nvfx: Move declaration before code.
Vinson Lee
2010-07-24
1
-2
/
+3
*
nvfx: move declarations before code
Brian Paul
2010-04-18
1
-4
/
+9
*
nvfx: fix fragment program constant updates
Luca Barbieri
2010-04-18
1
-1
/
+4
*
nvfx: Initialize variables.
Vinson Lee
2010-04-17
1
-2
/
+2
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-04-17
1
-1
/
+0
*
nvfx: use dynamically sized rotating BO pool for fragment programs
Luca Barbieri
2010-04-13
1
-106
/
+126
*
nvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri
2010-04-12
1
-11
/
+2
*
nvfx: add NVFX_NEW_{FRAG,VERT}CONST
Luca Barbieri
2010-04-12
1
-1
/
+1
*
nvfx: so->RING_3D: fragprog
Luca Barbieri
2010-04-12
1
-32
/
+46
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-17
/
+38
*
nvfx: don't crash on empty fragment program
Luca Barbieri
2010-03-23
1
-1
/
+2
*
nvfx: remove src_native_swz, which was a no-op
Luca Barbieri
2010-03-15
1
-44
/
+0
*
nvfx: clean up shader header
Luca Barbieri
2010-03-15
1
-54
/
+37
*
nv30, nv40: non-trivially unify nv[34]0_fragprog.c
Luca Barbieri
2010-03-15
1
-0
/
+1011