| Commit message (Expand) | Author | Age | Files | Lines |
* | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri | 2010-03-15 | 1 | -2/+8 |
* | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri | 2010-03-15 | 1 | -2/+5 |
* | nv30, nv40: unify nv[34]0_context.c | Luca Barbieri | 2010-03-15 | 1 | -6/+2 |
* | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri | 2010-03-15 | 1 | -0/+18 |
* | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri | 2010-03-15 | 1 | -3/+3 |
* | nv30, nv40: partially unify nv[34]0_state.c | Luca Barbieri | 2010-03-15 | 1 | -0/+8 |
* | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri | 2010-03-15 | 1 | -0/+10 |
* | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri | 2010-03-15 | 1 | -0/+8 |
* | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri | 2010-03-15 | 1 | -0/+5 |
* | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri | 2010-03-15 | 1 | -0/+1 |
* | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri | 2010-03-15 | 1 | -0/+1 |
* | nv30, nv40: unify nv[34]0_query.c | Luca Barbieri | 2010-03-15 | 1 | -0/+3 |
* | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri | 2010-03-15 | 1 | -0/+1 |
* | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri | 2010-03-15 | 1 | -0/+2 |
* | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri | 2010-03-15 | 1 | -0/+1 |
* | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri | 2010-03-15 | 1 | -0/+1 |
* | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri | 2010-03-15 | 1 | -0/+3 |
* | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri | 2010-03-15 | 1 | -0/+6 |
* | nv30, nv40: unify identical nv[34]0_transfer.c | Luca Barbieri | 2010-03-15 | 1 | -0/+3 |
* | nv30, nv40: unify identical nv[34]0_clear.c | Luca Barbieri | 2010-03-15 | 1 | -0/+4 |
* | nv30, nv40: add is_nv4x member to context and screen structs | Luca Barbieri | 2010-03-15 | 1 | -0/+2 |
* | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | 2010-03-15 | 1 | -0/+182 |