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path: root/src/gallium/drivers/nvfx/nvfx_context.h
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* nv30, nv40: non-trivially unify nv[34]0_state_fb.cLuca Barbieri2010-03-151-0/+1
* nv30, nv40: unify nv[34]0_state_viewport.cLuca Barbieri2010-03-151-0/+1
* nv30, nv40: unify nv[34]0_query.cLuca Barbieri2010-03-151-0/+3
* nv30, nv40: unify nv[34]0_state_stipple.cLuca Barbieri2010-03-151-0/+1
* nv30, nv40: unify identical nv[34]0_state_zsa.cLuca Barbieri2010-03-151-0/+2
* nv30, nv40: unify identical nv[34]0_state_scissor.cLuca Barbieri2010-03-151-0/+1
* nv30, nv40: unify identical nv[34]0_state_rasterizer.cLuca Barbieri2010-03-151-0/+1
* nv30, nv40: unify identical nv[34]0_state_blend.cLuca Barbieri2010-03-151-0/+3
* nv30, nv40: non-trivially unify nv[34]0_state_emit.cLuca Barbieri2010-03-151-0/+6
* nv30, nv40: unify identical nv[34]0_transfer.cLuca Barbieri2010-03-151-0/+3
* nv30, nv40: unify identical nv[34]0_clear.cLuca Barbieri2010-03-151-0/+4
* nv30, nv40: add is_nv4x member to context and screen structsLuca Barbieri2010-03-151-0/+2
* nv30, nv40: unify all structures and headers, except shadersLuca Barbieri2010-03-151-0/+182