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path: root/src/gallium/drivers/nvfx/nvfx_context.c
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* nvfx: comment-out unused varBrian Paul2011-04-181-1/+1
* gallium: remove flags from the flush functionMarek Olšák2011-03-111-3/+4
* nvfx: restore BEGIN_RING usageXavier Chantry2010-12-251-3/+3
* nvfx: Remove unused variables.Vinson Lee2010-09-121-1/+0
* nvfx: support nv30 simulation on nv40Luca Barbieri2010-09-051-0/+1
* nvfx: remove remaining BEGIN_RING/eng3d usesLuca Barbieri2010-09-051-4/+5
* nvfx: emit bo relocations only when neededLuca Barbieri2010-08-231-2/+4
* nvfx: support clip planes sensibly and fix them on nv30Luca Barbieri2010-08-231-0/+4
* nvfx: refactor to support multiple fragment program versionsLuca Barbieri2010-08-221-0/+4
* nvfx: move stuff aroundLuca Barbieri2010-08-221-0/+2
* nvfx: simplify and correct fragment program update logicLuca Barbieri2010-08-221-0/+2
* nvfx: make stipple setting independent of enableLuca Barbieri2010-08-221-1/+0
* nvfx: rewrite draw code and buffer codeLuca Barbieri2010-08-211-0/+3
* nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri2010-08-211-0/+1
* nvfx: new 2D: new render temporaries with resourcesLuca Barbieri2010-08-211-0/+4
* nvfx: properly unreference bound objects on context destructionLuca Barbieri2010-08-211-0/+8
* gallium: Keep only pipe_context::draw_vbo.Chia-I Wu2010-07-291-2/+0
* gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu2010-07-291-0/+1
* Merge branch '7.8'Brian Paul2010-04-191-1/+1
* nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri2010-04-121-6/+0
* nvfx: so->RING_3D: stippleLuca Barbieri2010-04-121-0/+1
* nvfx: so->RING_3D: scissorLuca Barbieri2010-04-121-0/+2
* nvfx: stop using flush_notifyLuca Barbieri2010-04-121-1/+0
* Squashed commit of the following:Keith Whitwell2010-04-101-4/+2
* nv30, nv40: unify nv[34]0_context.cLuca Barbieri2010-03-151-0/+90