| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Negative or huge offsets not yet supported.
|
|
|
|
|
|
|
|
|
|
| |
Before, we were discarding the compiled vertex program on each
vertex program change.
Now we compile the program as if there were 6 clip planes and
dynamically patch in an "end program" bit at the right place.
Also, nv30 should now work.
|
| |
|
|
This is the last nvfx unification patch.
nv[34]0_fragtex.c are moved to the common directory
nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to
the common directory
The separate nv30 and nv40 directories are removed from the build
system
|