Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | nvfx: rewrite draw code and buffer code | Luca Barbieri | 2010-08-21 | 1 | -4/+3 |
* | nvfx: refactor sampling code, add support for swizzles and depth tex | Luca Barbieri | 2010-08-21 | 1 | -108/+66 |
* | nv30: new 2D: support ARB_texture_rectangle | Luca Barbieri | 2010-08-21 | 1 | -2/+34 |
* | nvfx: new 2D: optimize fragtex format lookup | Luca Barbieri | 2010-08-21 | 1 | -25/+5 |
* | nvfx: new 2D: rewrite miptree code, adapt transfers | Luca Barbieri | 2010-08-21 | 1 | -3/+3 |
* | gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too | Luca Barbieri | 2010-08-20 | 1 | -0/+1 |
* | nvfx: so->RING_3D: fragtex | Luca Barbieri | 2010-04-12 | 1 | -16/+17 |
* | Squashed commit of the following: | Keith Whitwell | 2010-04-10 | 1 | -2/+3 |
* | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger | 2010-03-30 | 1 | -1/+1 |
* | nvfx: fix sampler views support | Luca Barbieri | 2010-03-22 | 1 | -1/+1 |
* | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri | 2010-03-15 | 1 | -0/+147 |