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src
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gallium
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drivers
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nvc0
Commit message (
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Author
Age
Files
Lines
*
nvc0: enable early fragment tests where possible
Christoph Bumiller
2011-01-15
3
-2
/
+13
*
nvc0: upload small buffers through the command buffer
Christoph Bumiller
2011-01-15
1
-0
/
+6
*
nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH state
Christoph Bumiller
2011-01-13
4
-19
/
+42
*
nvc0: disable calling of sw methods we don't implement
Ben Skeggs
2011-01-13
1
-0
/
+4
*
nvc0: fix mp_stack_bo relocation
Ben Skeggs
2011-01-13
1
-2
/
+2
*
nvc0: implement queries
Christoph Bumiller
2011-01-09
10
-23
/
+432
*
nvc0: fix primitive restart in immediate mode
Christoph Bumiller
2011-01-08
2
-9
/
+18
*
nvc0: fix reloc domain conflict on buffer migration
Christoph Bumiller
2011-01-08
1
-12
/
+12
*
nvc0: upload user buffers only from draw info min to max index
Christoph Bumiller
2011-01-08
2
-3
/
+9
*
nvc0: fix emission of first 3 u8 indices to RING_NI
Christoph Bumiller
2011-01-08
1
-1
/
+1
*
nvc0: reset mt transfer address after read loop over layers
Christoph Bumiller
2011-01-08
1
-0
/
+1
*
nvc0: tie buffer memory release to the buffer fence
Christoph Bumiller
2011-01-08
1
-4
/
+7
*
nvc0: Fix typo of nvc0_mm.c in SConscript.
Vinson Lee
2011-01-06
1
-1
/
+1
*
nvc0: fix index size method value for u8 indices
Christoph Bumiller
2011-01-04
1
-8
/
+2
*
nvc0: set the correct FP header bit for multiple colour outputs
Christoph Bumiller
2011-01-04
1
-1
/
+1
*
nvc0: delete memory caches and fence on screen destruction
Christoph Bumiller
2011-01-04
4
-0
/
+50
*
nvc0: use mov instead of ld for scalar const loads
Christoph Bumiller
2011-01-04
1
-1
/
+6
*
nvc0: fix resource unmap after vertex push
Christoph Bumiller
2011-01-04
3
-10
/
+8
*
nvc0: use the proper typed opcodes in constant folding
Christoph Bumiller
2011-01-04
1
-86
/
+92
*
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
1
-2
/
+16
*
nvc0: rewrite the 9097 GRAPH macros
Christoph Bumiller
2011-01-04
2
-177
/
+192
*
drm/nvc0: don't un-bind every subchannel on init
Ben Skeggs
2010-12-30
1
-5
/
+0
*
nvc0: reference the vertex buffers
Christoph Bumiller
2010-12-27
1
-0
/
+6
*
nvc0: reenable some shader optimizations
Christoph Bumiller
2010-12-27
2
-51
/
+63
*
nvc0: use VTX_ATTR for stride 0 vertex attributes
Christoph Bumiller
2010-12-27
1
-30
/
+69
*
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller
2010-12-27
12
-116
/
+336
*
nvc0: init miptree transfer layer stride
Christoph Bumiller
2010-12-27
1
-1
/
+2
*
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
1
-0
/
+2
*
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
3
-18
/
+30
*
nvc0: use most defs/decls from nouveau_pushbuf.h
Christoph Bumiller
2010-12-23
8
-118
/
+29
*
nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
Ben Skeggs
2010-12-21
1
-1
/
+1
*
nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
Ben Skeggs
2010-12-21
2
-2
/
+2
*
nvc0: fence.bo is mappable, mark it as such
Ben Skeggs
2010-12-21
1
-1
/
+2
*
nvc0: s/INLIN_RING/IMMED_RING
Christoph Bumiller
2010-12-19
5
-11
/
+11
*
nvc0: improve shader support for texturing
Christoph Bumiller
2010-12-19
6
-45
/
+133
*
nvc0: adapt to array textures interface change
Christoph Bumiller
2010-12-19
9
-201
/
+251
*
nvc0: fix clipping with scissors/viewport
Christoph Bumiller
2010-12-19
3
-11
/
+56
*
nvc0: use BIND_RING to set subchannel classes
Christoph Bumiller
2010-12-19
2
-13
/
+25
*
nvc0: switch to the proper constants upload path
Christoph Bumiller
2010-12-19
2
-6
/
+7
*
nvc0: add the index buffer offset where missing
Christoph Bumiller
2010-12-19
3
-1
/
+4
*
nvc0: support user clip planes
Christoph Bumiller
2010-12-11
7
-3
/
+96
*
nvc0: enable vertex color clamping
Christoph Bumiller
2010-12-11
2
-2
/
+4
*
nvc0: fix FACE state and and handle FACE sysval/varying offset
Christoph Bumiller
2010-12-10
3
-19
/
+23
*
nvc0: fix branching ops
Christoph Bumiller
2010-12-10
4
-13
/
+26
*
nvc0: call grobj_alloc for all used classes
Christoph Bumiller
2010-12-09
2
-3
/
+30
*
nvc0: write texture address to TIC with a RELOC
Christoph Bumiller
2010-12-09
1
-4
/
+19
*
nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
3
-23
/
+29
*
nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
18
-149
/
+807
*
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
1
-7
/
+56
*
nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
1
-1
/
+6
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