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* nvc0: improve shader support for texturingChristoph Bumiller2010-12-196-45/+133
* nvc0: adapt to array textures interface changeChristoph Bumiller2010-12-199-201/+251
* nvc0: fix clipping with scissors/viewportChristoph Bumiller2010-12-193-11/+56
* nvc0: use BIND_RING to set subchannel classesChristoph Bumiller2010-12-192-13/+25
* nvc0: switch to the proper constants upload pathChristoph Bumiller2010-12-192-6/+7
* nvc0: add the index buffer offset where missingChristoph Bumiller2010-12-193-1/+4
* nvc0: support user clip planesChristoph Bumiller2010-12-117-3/+96
* nvc0: enable vertex color clampingChristoph Bumiller2010-12-112-2/+4
* nvc0: fix FACE state and and handle FACE sysval/varying offsetChristoph Bumiller2010-12-103-19/+23
* nvc0: fix branching opsChristoph Bumiller2010-12-104-13/+26
* nvc0: call grobj_alloc for all used classesChristoph Bumiller2010-12-092-3/+30
* nvc0: write texture address to TIC with a RELOCChristoph Bumiller2010-12-091-4/+19
* nvc0: use tile flags in a way compatible with nouveauChristoph Bumiller2010-12-093-23/+29
* nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller2010-12-0918-149/+807
* nvc0: generate shader header for geometry programsChristoph Bumiller2010-12-091-7/+56
* nvc0: fix immediate arg for SHL/SHRChristoph Bumiller2010-12-091-1/+6
* nvc0: index buffers are backChristoph Bumiller2010-12-093-40/+106
* nvc0: upload constants with m2mf for the time beingChristoph Bumiller2010-12-092-27/+72
* nvc0: support primitive restartChristoph Bumiller2010-12-094-28/+123
* nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller2010-12-091-1/+1
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-1242-0/+15742