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gallium_va_encpackedheader01
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src
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gallium
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drivers
/
nvc0
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Author
Age
Files
Lines
...
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-2
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+1
*
nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVEL
Christoph Bumiller
2012-01-29
1
-0
/
+2
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+3
*
nvc0: fix some limit cap values
Christoph Bumiller
2012-01-20
1
-9
/
+15
*
nvc0: handle discontiguous outputs in stream_output_info
Christoph Bumiller
2012-01-20
3
-28
/
+25
*
gallium: improve the pipe_stream_output_info struct (v2)
Marek Olšák
2012-01-15
1
-7
/
+4
*
nv50/ir: make use of TGSI_INTERPOLATE_COLOR
Christoph Bumiller
2012-01-12
1
-5
/
+0
*
nvc0: fix submission of VertexID and EdgeFlag in push mode
Christoph Bumiller
2012-01-12
6
-21
/
+75
*
nv50,nvc0: zero out program struct on program_destroy
Christoph Bumiller
2012-01-11
1
-2
/
+6
*
nvc0: fix FP header clip distance mask
Christoph Bumiller
2012-01-10
1
-5
/
+5
*
nvc0/ir: TXF array index already is an integer
Christoph Bumiller
2012-01-10
1
-3
/
+6
*
nv50/ir: handle TGSI_SEMANTIC_VERTEXID
Christoph Bumiller
2012-01-10
1
-3
/
+3
*
nvc0: enable shader watchdog timer
Christoph Bumiller
2012-01-10
2
-0
/
+8
*
nv50/ir,nvc0: make ClipDistance and ClipVertex work
Christoph Bumiller
2012-01-10
3
-14
/
+19
*
nv50,nvc0: handle new PIPE_CAPs
Christoph Bumiller
2012-01-10
1
-0
/
+5
*
nvc0/ir/emit: fix modifiers of f32 add with long immediate
Christoph Bumiller
2012-01-10
1
-5
/
+11
*
nvc0/ir: fix default insertion position in pre-SSA lowering pass
Christoph Bumiller
2012-01-10
1
-7
/
+1
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
6
-78
/
+78
*
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
Marek Olšák
2012-01-05
1
-1
/
+1
*
gallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS
Marek Olšák
2011-12-25
1
-2
/
+0
*
nvc0: add NVC0_RESOURCE_FLAG_VIDEO
Christoph Bumiller
2011-12-18
2
-0
/
+30
*
nvc0: implement new stream output interface
Christoph Bumiller
2011-12-15
14
-184
/
+364
*
gallium: interface changes necessary to implement transform feedback (v5)
Marek Olšák
2011-12-15
2
-5
/
+5
*
gallium: disable stream output in drivers that support it
Marek Olšák
2011-12-15
1
-0
/
+7
*
nouveau: get rid of winsys object
Marcin Slusarz
2011-12-13
3
-5
/
+1
*
nv50/nvc0: fix crash when channel allocation fails
Marcin Slusarz
2011-12-02
1
-1
/
+2
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-7
/
+7
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-1
/
+0
*
scons: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
2011-11-06
1
-1
/
+2
*
android: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
2011-11-06
1
-2
/
+2
*
nouveau,nvc0: fix/improve handling of multiple constant buffers
Christoph Bumiller
2011-10-21
4
-31
/
+53
*
nvc0: add support for linear and buffer textures and RTs
Christoph Bumiller
2011-10-21
5
-68
/
+148
*
nvc0: add support for clip distance shader outputs
Christoph Bumiller
2011-10-21
6
-16
/
+88
*
nvc0: handle more query types
Christoph Bumiller
2011-10-21
3
-49
/
+204
*
nvc0: fix location of the PrimitiveID output
Christoph Bumiller
2011-10-21
1
-4
/
+6
*
nvc0: prevent VERTEXID/INSTANCEID from consuming input slots
Christoph Bumiller
2011-10-21
1
-3
/
+15
*
nvc0: fixes for program tessellation parameters
Christoph Bumiller
2011-10-21
1
-17
/
+28
*
nv50,nvc0: reset per-instance state for inactive vertex elements
Christoph Bumiller
2011-10-21
1
-0
/
+2
*
nv50,nvc0: reset base element in draw_arrays
Christoph Bumiller
2011-10-21
1
-0
/
+5
*
nvc0: apply first_layer offset to all resources with array_size
Christoph Bumiller
2011-10-21
1
-3
/
+1
*
nvc0: emit state to allow GP to select the RT layer
Christoph Bumiller
2011-10-21
1
-1
/
+4
*
nvc0: validate GP samplers, textures
Christoph Bumiller
2011-10-21
1
-0
/
+2
*
nvc0: fix clear_render_target/depth_stencil region
Christoph Bumiller
2011-10-21
1
-19
/
+21
*
nvc0: fix assertion that immediate array buffer fits
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
nv50/ir: use RDSV to fetch FrontFacing before lowering
Christoph Bumiller
2011-10-21
1
-13
/
+11
*
nv50/ir: fix textureGrad with offsets and in non-FPs
Christoph Bumiller
2011-10-21
2
-3
/
+11
*
nv50/ir: add wrap mode for shift operations
Christoph Bumiller
2011-10-21
1
-2
/
+2
*
nvc0/ir: fix emission of cvt when register and type size differ
Christoph Bumiller
2011-10-21
1
-2
/
+3
*
nv50/ir: fix argument count for CUBE_ARRAY texture target
Christoph Bumiller
2011-10-21
1
-3
/
+3
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