| Commit message (Expand) | Author | Age | Files | Lines |
* | nvc0: add support for linear and buffer textures and RTs | Christoph Bumiller | 2011-10-21 | 5 | -68/+148 |
* | nvc0: add support for clip distance shader outputs | Christoph Bumiller | 2011-10-21 | 6 | -16/+88 |
* | nvc0: handle more query types | Christoph Bumiller | 2011-10-21 | 3 | -49/+204 |
* | nvc0: fix location of the PrimitiveID output | Christoph Bumiller | 2011-10-21 | 1 | -4/+6 |
* | nvc0: prevent VERTEXID/INSTANCEID from consuming input slots | Christoph Bumiller | 2011-10-21 | 1 | -3/+15 |
* | nvc0: fixes for program tessellation parameters | Christoph Bumiller | 2011-10-21 | 1 | -17/+28 |
* | nv50,nvc0: reset per-instance state for inactive vertex elements | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nv50,nvc0: reset base element in draw_arrays | Christoph Bumiller | 2011-10-21 | 1 | -0/+5 |
* | nvc0: apply first_layer offset to all resources with array_size | Christoph Bumiller | 2011-10-21 | 1 | -3/+1 |
* | nvc0: emit state to allow GP to select the RT layer | Christoph Bumiller | 2011-10-21 | 1 | -1/+4 |
* | nvc0: validate GP samplers, textures | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nvc0: fix clear_render_target/depth_stencil region | Christoph Bumiller | 2011-10-21 | 1 | -19/+21 |
* | nvc0: fix assertion that immediate array buffer fits | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: use RDSV to fetch FrontFacing before lowering | Christoph Bumiller | 2011-10-21 | 1 | -13/+11 |
* | nv50/ir: fix textureGrad with offsets and in non-FPs | Christoph Bumiller | 2011-10-21 | 2 | -3/+11 |
* | nv50/ir: add wrap mode for shift operations | Christoph Bumiller | 2011-10-21 | 1 | -2/+2 |
* | nvc0/ir: fix emission of cvt when register and type size differ | Christoph Bumiller | 2011-10-21 | 1 | -2/+3 |
* | nv50/ir: fix argument count for CUBE_ARRAY texture target | Christoph Bumiller | 2011-10-21 | 1 | -3/+3 |
* | nvc0/ir: GP emit address must end up in $r0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+4 |
* | nvc0/ir: TXQ requires different lowering from normal TEX | Christoph Bumiller | 2011-10-21 | 1 | -1/+10 |
* | nvc0/ir: handle levelZero modifier in TEX emission | Christoph Bumiller | 2011-10-21 | 1 | -1/+9 |
* | nvc0/ir: fix lowering of DIV F32 | Christoph Bumiller | 2011-10-21 | 1 | -0/+1 |
* | nvc0/ir: fix xy confusion typo in readTessCoord | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50,nvc0: extend formats table for integer formats | Christoph Bumiller | 2011-10-15 | 2 | -568/+324 |
* | gallium: rename ZS stencil type to UINT (v2) | Dave Airlie | 2011-10-11 | 3 | -12/+12 |
* | nv50,nvc0: avoid unnecessary flushes | Marcin Slusarz | 2011-10-09 | 2 | -2/+2 |
* | nouveau: fix fence hang | Marcin Slusarz | 2011-10-09 | 1 | -2/+6 |
* | gallium: add PIPE_CAP_TEXTURE_BARRIER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add PIPE_CAP_CONDITIONAL_RENDER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS | Marek Olšák | 2011-09-30 | 1 | -3/+2 |
* | gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT | Marek Olšák | 2011-09-30 | 1 | -1/+0 |
* | nv50,nvc0: support polygon offset clamp state | Christoph Bumiller | 2011-09-28 | 3 | -1/+5 |
* | gallium: move clear paths from rgba to a pointer to a color union (v2) | Dave Airlie | 2011-09-18 | 2 | -11/+13 |
* | nouveau: Fix typos of ParseSourceList in SConscript files. | Vinson Lee | 2011-09-16 | 1 | -1/+1 |
* | nvc0: implement resource_resolve | Christoph Bumiller | 2011-09-14 | 4 | -5/+532 |
* | nv50/ir: add missing license headers | Christoph Bumiller | 2011-09-14 | 4 | -0/+84 |
* | nvc0: emit tessellation mode and patch size in TCP/TEP validation | Christoph Bumiller | 2011-09-14 | 1 | -1/+12 |
* | nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET | Christoph Bumiller | 2011-09-14 | 1 | -0/+4 |
* | nvc0: remove old shader backend files | Christoph Bumiller | 2011-09-14 | 7 | -7270/+0 |
* | nvc0: hook up to new shader code generator | Christoph Bumiller | 2011-09-14 | 8 | -612/+494 |
* | nv50/ir: import new shader backend code | Christoph Bumiller | 2011-09-14 | 6 | -1/+3039 |
* | nvc0: prevent interruption of m2mf push | Christoph Bumiller | 2011-09-14 | 1 | -20/+18 |
* | nouveau: make data argument of nouveau_context::push_data const | Christoph Bumiller | 2011-09-14 | 2 | -3/+3 |
* | nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formats | Marcin Slusarz | 2011-09-13 | 1 | -0/+8 |
* | gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS | Marek Olšák | 2011-09-10 | 1 | -2/+2 |
* | nv50,nvc0: fix multisample format hack | Christoph Bumiller | 2011-08-31 | 1 | -1/+1 |
* | nv50: add support for linear textures and render targets | Christoph Bumiller | 2011-08-30 | 1 | -1/+1 |
* | nv50,nvc0: add states mask to state validation function | Christoph Bumiller | 2011-08-30 | 4 | -12/+15 |
* | nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample surfaces | Christoph Bumiller | 2011-08-30 | 1 | -1/+11 |
* | android: add support for nouveau | Chia-I Wu | 2011-08-27 | 1 | -0/+37 |