| Commit message (Expand) | Author | Age | Files | Lines |
* | gallium: rename ZS stencil type to UINT (v2) | Dave Airlie | 2011-10-11 | 3 | -12/+12 |
* | nv50,nvc0: avoid unnecessary flushes | Marcin Slusarz | 2011-10-09 | 2 | -2/+2 |
* | nouveau: fix fence hang | Marcin Slusarz | 2011-10-09 | 1 | -2/+6 |
* | gallium: add PIPE_CAP_TEXTURE_BARRIER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add PIPE_CAP_CONDITIONAL_RENDER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS | Marek Olšák | 2011-09-30 | 1 | -3/+2 |
* | gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT | Marek Olšák | 2011-09-30 | 1 | -1/+0 |
* | nv50,nvc0: support polygon offset clamp state | Christoph Bumiller | 2011-09-28 | 3 | -1/+5 |
* | gallium: move clear paths from rgba to a pointer to a color union (v2) | Dave Airlie | 2011-09-18 | 2 | -11/+13 |
* | nouveau: Fix typos of ParseSourceList in SConscript files. | Vinson Lee | 2011-09-16 | 1 | -1/+1 |
* | nvc0: implement resource_resolve | Christoph Bumiller | 2011-09-14 | 4 | -5/+532 |
* | nv50/ir: add missing license headers | Christoph Bumiller | 2011-09-14 | 4 | -0/+84 |
* | nvc0: emit tessellation mode and patch size in TCP/TEP validation | Christoph Bumiller | 2011-09-14 | 1 | -1/+12 |
* | nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET | Christoph Bumiller | 2011-09-14 | 1 | -0/+4 |
* | nvc0: remove old shader backend files | Christoph Bumiller | 2011-09-14 | 7 | -7270/+0 |
* | nvc0: hook up to new shader code generator | Christoph Bumiller | 2011-09-14 | 8 | -612/+494 |
* | nv50/ir: import new shader backend code | Christoph Bumiller | 2011-09-14 | 6 | -1/+3039 |
* | nvc0: prevent interruption of m2mf push | Christoph Bumiller | 2011-09-14 | 1 | -20/+18 |
* | nouveau: make data argument of nouveau_context::push_data const | Christoph Bumiller | 2011-09-14 | 2 | -3/+3 |
* | nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formats | Marcin Slusarz | 2011-09-13 | 1 | -0/+8 |
* | gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS | Marek Olšák | 2011-09-10 | 1 | -2/+2 |
* | nv50,nvc0: fix multisample format hack | Christoph Bumiller | 2011-08-31 | 1 | -1/+1 |
* | nv50: add support for linear textures and render targets | Christoph Bumiller | 2011-08-30 | 1 | -1/+1 |
* | nv50,nvc0: add states mask to state validation function | Christoph Bumiller | 2011-08-30 | 4 | -12/+15 |
* | nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample surfaces | Christoph Bumiller | 2011-08-30 | 1 | -1/+11 |
* | android: add support for nouveau | Chia-I Wu | 2011-08-27 | 1 | -0/+37 |
* | nouveau: share the source lists | Chia-I Wu | 2011-08-27 | 3 | -49/+28 |
* | nv50,nvc0: never convert in resource copy when format sizes match | Christoph Bumiller | 2011-08-07 | 1 | -1/+8 |
* | Merge branch 'glsl-to-tgsi' | Bryan Cain | 2011-08-04 | 1 | -0/+2 |
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| * | gallium: add PIPE_SHADER_CAP_INTEGERS | Bryan Cain | 2011-08-01 | 1 | -0/+2 |
* | | nouveau: hook up video decoding with nouveau_context | Christoph Bumiller | 2011-07-21 | 2 | -0/+7 |
* | | nv50,nvc0: extensive surface format renaming to get consistency | Christoph Bumiller | 2011-07-14 | 3 | -54/+53 |
* | | nv50,nvc0: add support for multi-sample resources | Christoph Bumiller | 2011-07-14 | 12 | -143/+130 |
* | | nv50,nvc0: add correct storage type for Z32_FLOAT | Christoph Bumiller | 2011-07-14 | 1 | -0/+6 |
* | | nv50,nvc0: unify nvc0_miptree and nv50_miptree structs | Christoph Bumiller | 2011-07-14 | 11 | -282/+249 |
* | | nv50,nvc0: don't advertise unaligned texture format support | Christoph Bumiller | 2011-07-14 | 1 | -12/+12 |
* | | nv50,nvc0: use screen instead of context for flush notifier | Christoph Bumiller | 2011-07-07 | 4 | -16/+15 |
* | | nv50,nvc0: prevent pushbuf flush during ctx reloc emission | Christoph Bumiller | 2011-06-24 | 4 | -11/+16 |
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* | nvc0: prevent overlap between load address and destination regs | Christoph Bumiller | 2011-05-13 | 1 | -15/+29 |
* | nv50/nvc0: make transfers aware of PIPE_TRANSFER_MAP_DIRECTLY | Marcin Slusarz | 2011-05-09 | 1 | -0/+3 |
* | nv50,nvc0: activate seamless cube map filtering | Christoph Bumiller | 2011-05-06 | 1 | -0/+5 |
* | nv50,nvc0: advertise GL_FIXED vertex buffers as supported | Christoph Bumiller | 2011-05-03 | 1 | -0/+18 |
* | gallium: add fallback for copying buffers to all drivers | Marek Olšák | 2011-04-21 | 1 | -0/+8 |
* | gallium: include u_format.h for util_format_is_supported | Marcin Slusarz | 2011-04-17 | 1 | -0/+1 |
* | nvc0: work around what looks like a code prefetch bug | Christoph Bumiller | 2011-04-17 | 1 | -1/+4 |
* | nv50,nvc0: add new texture and render target formats | Christoph Bumiller | 2011-04-17 | 1 | -5/+61 |
* | nv50,nvc0: fix normalized RG16 and RGBA32 texture format entries | Christoph Bumiller | 2011-04-17 | 1 | -2/+2 |
* | nvc0: fix viewport rectangle calculation | Christoph Bumiller | 2011-04-17 | 1 | -5/+7 |
* | gallium: add and use generic function for querying patented format support (v2) | Marek Olšák | 2011-04-15 | 1 | -11/+2 |
* | nv50,nvc0: silence shader debug output | Christoph Bumiller | 2011-04-10 | 8 | -60/+33 |