Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nouveau: share the source lists | Chia-I Wu | 2011-08-27 | 3 | -49/+28 |
| | | | | | For each driver, factor out C_SOURCES from Makefile to Makefile.sources, and let Makefile and SConscript share it. | ||||
* | nv50,nvc0: never convert in resource copy when format sizes match | Christoph Bumiller | 2011-08-07 | 1 | -1/+8 |
| | | | | | | | If there are any cases left where the st thinks that RGBA -> BGRA will swap components, it will get what it deserves. Now the GPU's 2D engine goes unused. What a shame. | ||||
* | Merge branch 'glsl-to-tgsi' | Bryan Cain | 2011-08-04 | 1 | -0/+2 |
|\ | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_atom_pixeltransfer.c src/mesa/state_tracker/st_program.c | ||||
| * | gallium: add PIPE_SHADER_CAP_INTEGERS | Bryan Cain | 2011-08-01 | 1 | -0/+2 |
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* | | nouveau: hook up video decoding with nouveau_context | Christoph Bumiller | 2011-07-21 | 2 | -0/+7 |
| | | | | | | | | | | This doesn't include nvfx since its context struct is not derived from common nouveau_context (yet). | ||||
* | | nv50,nvc0: extensive surface format renaming to get consistency | Christoph Bumiller | 2011-07-14 | 3 | -54/+53 |
| | | | | | | | | Now the component ordering is consistent and matches gallium again. | ||||
* | | nv50,nvc0: add support for multi-sample resources | Christoph Bumiller | 2011-07-14 | 12 | -143/+130 |
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* | | nv50,nvc0: add correct storage type for Z32_FLOAT | Christoph Bumiller | 2011-07-14 | 1 | -0/+6 |
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* | | nv50,nvc0: unify nvc0_miptree and nv50_miptree structs | Christoph Bumiller | 2011-07-14 | 11 | -282/+249 |
| | | | | | | | | | | Share some functions and restructure miptree creation a little. Prepare for multi-sample resources. | ||||
* | | nv50,nvc0: don't advertise unaligned texture format support | Christoph Bumiller | 2011-07-14 | 1 | -12/+12 |
| | | | | | | | | | | | | | | Because we don't support them. For instance, R32G32B32 is not R32G32B32X32 as was assumed. Add support for R8G8B8X8_UNORM instead of R8G8B8_UNORM surfaces. | ||||
* | | nv50,nvc0: use screen instead of context for flush notifier | Christoph Bumiller | 2011-07-07 | 4 | -16/+15 |
| | | | | | | | | | | Context may become NULL and we still have to be able to flush pending fences. | ||||
* | | nv50,nvc0: prevent pushbuf flush during ctx reloc emission | Christoph Bumiller | 2011-06-24 | 4 | -11/+16 |
|/ | | | | | | Should unify this too, but will delay that until the planned libdrm_nouveau/winsys changes which are likely to cause major changes to this bo validation code too. | ||||
* | nvc0: prevent overlap between load address and destination regs | Christoph Bumiller | 2011-05-13 | 1 | -15/+29 |
| | | | | | | | | For example, an indirect load like "ld b128 $r0q c0[$r0]" seems to overwrite the address register before finishing the load, but only if there are a lot of threads running. Visible as displaced geoemtry in Unigine Heaven. | ||||
* | nv50/nvc0: make transfers aware of PIPE_TRANSFER_MAP_DIRECTLY | Marcin Slusarz | 2011-05-09 | 1 | -0/+3 |
| | | | | | | | | | | If state tracker asked us to map resource directly and we can't do it (because of tiling), return NULL instead of doing full transfer - state tracker should handle it and fallback to some other method or repeat transfer without PIPE_TRANSFER_MAP_DIRECTLY. It greatly improves performance of xorg state tracker on nv50+, because its fallback (DFS/UTS) is much faster than full transfer. | ||||
* | nv50,nvc0: activate seamless cube map filtering | Christoph Bumiller | 2011-05-06 | 1 | -0/+5 |
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* | nv50,nvc0: advertise GL_FIXED vertex buffers as supported | Christoph Bumiller | 2011-05-03 | 1 | -0/+18 |
| | | | | | We'll handle them like f64 vertex buffers, by falling back to copying vertex data to the command buffer through translate. | ||||
* | gallium: add fallback for copying buffers to all drivers | Marek Olšák | 2011-04-21 | 1 | -0/+8 |
| | | | | | | Just to keep drivers working. Reviewed-by: Jakob Bornecrantz <[email protected]> | ||||
* | gallium: include u_format.h for util_format_is_supported | Marcin Slusarz | 2011-04-17 | 1 | -0/+1 |
| | | | | | | | | | | | | Without it gcc complains: nv50_screen.c: In function ‘nv50_screen_is_format_supported’: nv50_screen.c:48: warning: implicit declaration of function ‘util_format_is_supported’ and handles it wrongly - util_format_is_supported returns boolean, which is typedef'ed to uchar, but function without prototype is assumed to return int. For me nv50_screen_is_format_supported was returning true for float formats without --enable-texture-float... | ||||
* | nvc0: work around what looks like a code prefetch bug | Christoph Bumiller | 2011-04-17 | 1 | -1/+4 |
| | | | | | | | Sounds very unlikely, but I don't have a better explanation at the moment. The GPU throws page faults at the first page after the code buffer quite frequently on startup, and traces don't show us overflowing. | ||||
* | nv50,nvc0: add new texture and render target formats | Christoph Bumiller | 2011-04-17 | 1 | -5/+61 |
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* | nv50,nvc0: fix normalized RG16 and RGBA32 texture format entries | Christoph Bumiller | 2011-04-17 | 1 | -2/+2 |
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* | nvc0: fix viewport rectangle calculation | Christoph Bumiller | 2011-04-17 | 1 | -5/+7 |
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* | gallium: add and use generic function for querying patented format support (v2) | Marek Olšák | 2011-04-15 | 1 | -11/+2 |
| | | | | v2: Unsigned floats are allowed regardless of the configure switch. | ||||
* | nv50,nvc0: silence shader debug output | Christoph Bumiller | 2011-04-10 | 8 | -60/+33 |
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* | nvc0: make the card permit separate colour outputs | Christoph Bumiller | 2011-04-10 | 2 | -14/+4 |
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* | nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON | Christoph Bumiller | 2011-04-10 | 5 | -20/+14 |
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* | nvc0: shrink CSOs a little | Christoph Bumiller | 2011-04-10 | 3 | -26/+22 |
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* | nv50,nvc0: identify some line rasterization state | Christoph Bumiller | 2011-04-10 | 3 | -5/+17 |
| | | | | Fixes width of non-smooth (aliased) lines on nvc0. | ||||
* | nvc0: force perspective correction hint to nicest | Christoph Bumiller | 2011-04-10 | 2 | -0/+7 |
| | | | | | | | | | Fixes issues in e.g. nexuiz (desertfactory) or supertuxkart that look like lighting bugs. They're not visible with the software rasterizers because their notion of linear interpolation seems to be different from that of nv50/nvc0. | ||||
* | nv50,nvc0: don't insert instructions after the block terminator | Christoph Bumiller | 2011-04-10 | 2 | -3/+10 |
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* | gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers | Marek Olšák | 2011-04-01 | 1 | -0/+1 |
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* | nv50,nvc0: implement colour clamping controls | Christoph Bumiller | 2011-03-29 | 4 | -5/+7 |
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* | nv50,nvc0: implement texture barrier | Christoph Bumiller | 2011-03-19 | 1 | -0/+10 |
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* | nv50,nvc0: don't assert on cso with 0 vertex elements | Christoph Bumiller | 2011-03-13 | 1 | -2/+0 |
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* | nvc0: support edge flags | Christoph Bumiller | 2011-03-13 | 4 | -14/+88 |
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* | nvc0: fix POLYGON_MODE_BACK macro copy/paste error | Christoph Bumiller | 2011-03-13 | 1 | -1/+1 |
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* | nv50,nvc0: fix pipe context switch | Christoph Bumiller | 2011-03-13 | 1 | -5/+32 |
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* | nv50,nvc0: clean up flushes | Christoph Bumiller | 2011-03-13 | 2 | -20/+11 |
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* | nv50,nvc0: add some missing resource referencing | Christoph Bumiller | 2011-03-13 | 2 | -4/+34 |
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* | nvc0: mask out centroid bit for writing FP header | Christoph Bumiller | 2011-03-13 | 1 | -1/+1 |
| | | | | It's only 2 bit per input, centroid is set in the instruction. | ||||
* | nvc0: identify VERTEX_QUARANTINE | Christoph Bumiller | 2011-03-13 | 3 | -8/+17 |
| | | | | | | | | Well, not sure what exactly it is, but it certainly doesn't contain the control flow stack, but vertex data. Not sure about size, I've only seen the first few KiB written, but the binary driver seems to allocate more. | ||||
* | nvc0: don't enable early-z if alpha test is enabled | Christoph Bumiller | 2011-03-13 | 4 | -12/+20 |
| | | | | | | Depth values are also written before the shader is executed, so if early tests are enabled, fragments that failed the alpha test were modifying the depth buffer, but they shouldn't. | ||||
* | nvc0: move sprite coord replace state into cso | Christoph Bumiller | 2011-03-13 | 2 | -27/+8 |
| | | | | It's not dependent on any other state anymore now. | ||||
* | nvc0: s/nblocksx/nblocksy for height in resource_copy_region | Christoph Bumiller | 2011-03-13 | 1 | -1/+1 |
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* | nvc0: fix unitialized variable in TGSI sysval decl processing | Christoph Bumiller | 2011-03-13 | 1 | -0/+1 |
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* | nvc0: update/fix supported instruction src modifiers | Christoph Bumiller | 2011-03-13 | 5 | -20/+31 |
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* | gallium: remove flags from the flush function | Marek Olšák | 2011-03-11 | 1 | -7/+8 |
| | | | | | | | | | | The drivers have been changed so that they behave as if all of the flags were set. This is already implicit in most hardware drivers and required for multiple contexts. Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag to decide whether flush_frontbuffer should be called. New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement. | ||||
* | gallium: remove the geom_flags param from is_format_supported | Marek Olšák | 2011-03-11 | 1 | -1/+1 |
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* | gallium: kill is_resource_referenced | Marek Olšák | 2011-03-11 | 2 | -21/+0 |
| | | | | Only st/xorg used it and even incorrectly with regards to pipelined transfers. | ||||
* | gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR | Marek Olšák | 2011-03-05 | 1 | -1/+2 |
| | | | | | | | | ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced. |