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path: root/src/gallium/drivers/nvc0/nvc0_screen.c
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* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-241-2/+6
* nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller2011-02-161-0/+2
* nvc0: demagic the clear flags and fix region clearsChristoph Bumiller2011-02-161-4/+10
* nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller2011-01-291-0/+2
* nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller2011-01-231-0/+1
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-161-0/+1
* nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller2011-01-131-5/+5
* nvc0: disable calling of sw methods we don't implementBen Skeggs2011-01-131-0/+4
* nvc0: fix mp_stack_bo relocationBen Skeggs2011-01-131-2/+2
* nvc0: implement queriesChristoph Bumiller2011-01-091-1/+1
* nvc0: delete memory caches and fence on screen destructionChristoph Bumiller2011-01-041-0/+7
* drm/nvc0: don't un-bind every subchannel on initBen Skeggs2010-12-301-5/+0
* nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller2010-12-271-1/+2
* nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller2010-12-231-0/+2
* nvc0: use most defs/decls from nouveau_pushbuf.hChristoph Bumiller2010-12-231-6/+4
* nvc0: fence.bo is mappable, mark it as suchBen Skeggs2010-12-211-1/+2
* nvc0: use BIND_RING to set subchannel classesChristoph Bumiller2010-12-191-8/+5
* nvc0: support user clip planesChristoph Bumiller2010-12-111-1/+11
* nvc0: call grobj_alloc for all used classesChristoph Bumiller2010-12-091-3/+26
* nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller2010-12-091-14/+41
* nvc0: support primitive restartChristoph Bumiller2010-12-091-1/+1
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-121-0/+604